Throwing

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(a couple of words about the skill)
(Moving == List of Throwing Weapons == to Category:Throwing Weapons)
 
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|modifies=To-hit chance with thrown weapons
 
|modifies=To-hit chance with thrown weapons
 
|initial=40% + (1% x([[Agility]])
 
|initial=40% + (1% x([[Agility]])
|perks=[[Heave Ho!]]
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|perks=[[Heave Ho!]], [[Heave Ho!!]]
|traits=[[Small Frame]]
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|traits=[[Small Frame]], [[One Hander]]
 
}}
 
}}
  
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Considered as imbalanced by many players, as there is small requirements to be effective grenadier. Here they go:
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Suggestions to be an effective throwing-weapons user:
*Average [[strength]] to maintain range.
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*Average [[strength]] to maintain range. Each [[ST]] point increases your maximum [[range]] by +3 [[hex]]es. (So with 5 [[ST]] you have throwing range of 15 [[hex]]es, which is enough for most of the weapons.)
*150% in throwing skill is pretty enough to hit anybody in grenade range (also [[One Hander]] [[trait]] helps greatly)
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*[[Heave Ho!]] perks increase your maximum throwing [[range]] over the throwing weapon limits, up to 6 [[hex]]es.
*[[Fast Shot]] trait plus [[Bonus Rate of Fire]] perk gives 2 AP cost for a grenade throw (having right perks picked and being [[Jet]]-drugged, one can throw up to 9 grenades per turn in turn-based combat).
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*150% in throwing skill is pretty much enough to hit anybody within grenade range (also [[One Hander]] [[trait]] helps a lot)
*Good amount of action points.
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*Good amount of [[action points]].
*Lots of plasma grenades to spend.
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*Abundant supply of grenades or throwing knives.
<br>
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Investing some skillpoints in this skill is good addition for the most big guns users.
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'''Note for newcomers:''' Making this skill your main skill is not a good idea. It will be very hard to find/craft the needed amount of grenades or knives if you are new to [[FOnline]] and have no gang/friends yet. This is not entirely true, because crafting [[Molotov Cocktail]]s is pretty easy.
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'''Note:''' Brahmin killed by explosions will yield no hides. If a humanoid is killed by an explosion while having at least 1 HP, their armor will be destroyed.
'''Note for newcomers:''' Making this skill your main skill is not a good idea. It will be very hard to find/craft needed amount of grenades if you are new to FOnline and have no gang/friends yet.
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{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
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For Throwing weapons see [[:Category:Throwing Weapons]]
!NAME
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!DMG
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!TYPE
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!Min STR
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!RANGE
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|-
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|[[Flare]]
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|1-1
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|Normal
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|0
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|15
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|-
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|[[Plant Spike]]
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|1-2
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|Normal
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|2
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|8
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|-
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|[[Rock]]
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|1-4
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|Normal
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|1
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|15
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|-
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|[[Gold Nugget]]
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|3-6
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|Normal
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|5
+
|10
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|-
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|[[Uranium Ore]]
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|3-6
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|Normal
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|5
+
|10
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|-
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|[[Refined Uranium Ore]]
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|4-9
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|Normal
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|8
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|8
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|-
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|[[Sharpened Pole]]
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|2-4
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|Normal
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|4
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|8
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|-
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|[[Spear]]
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|3-10
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|Normal
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|4
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|8
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|-
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|[[Sharpened Spear]]
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|4-12
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|Normal
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|4
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|8
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|-
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|[[Throwing Knife]]
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|6-16
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|Normal
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|3
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|16
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|-
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|[[Molotov Cocktail]]
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|8-20
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|Explosive
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|3
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|12
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|-
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|[[Grenade (Frag)]]
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|20-35
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|Explosive
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|3
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|15
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|-
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|[[Grenade (Plasma)]]
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|40-90
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|Plasma
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|4
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|15
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|-
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|[[Grenade (Pulse)]]
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|100-150
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|E.M.P
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|4
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|15
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|-
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|[[Dynacord Stick]]
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|30-150
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|Explosive
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|3
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|15
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|-
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|[[Holy Hand Grenade]]
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|300-500
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|Explosive
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|2
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|20
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|-
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==See Also==
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* [[Hex Throwing]]
  
|}
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[[Category:Skills]]

Latest revision as of 13:11, 10 April 2013

Skill
Throwing
Throwing.gif
Modifies To-hit chance with thrown weapons
Initial level 40% + (1% x(Agility)
Related perks Heave Ho!, Heave Ho!!
Related traits Small Frame, One Hander

"The skill of muscle-propelled ranged weapons. Throwing knives, spears, and grenades"

Suggestions to be an effective throwing-weapons user:

  • Average strength to maintain range. Each ST point increases your maximum range by +3 hexes. (So with 5 ST you have throwing range of 15 hexes, which is enough for most of the weapons.)
  • Heave Ho! perks increase your maximum throwing range over the throwing weapon limits, up to 6 hexes.
  • 150% in throwing skill is pretty much enough to hit anybody within grenade range (also One Hander trait helps a lot)
  • Good amount of action points.
  • Abundant supply of grenades or throwing knives.

Note for newcomers: Making this skill your main skill is not a good idea. It will be very hard to find/craft the needed amount of grenades or knives if you are new to FOnline and have no gang/friends yet. This is not entirely true, because crafting Molotov Cocktails is pretty easy.

Note: Brahmin killed by explosions will yield no hides. If a humanoid is killed by an explosion while having at least 1 HP, their armor will be destroyed.

For Throwing weapons see Category:Throwing Weapons

[edit] See Also

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