Throwing
From FOnline: 2238 Wiki
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Suggestions to be an effective throwing-weapons user: | Suggestions to be an effective throwing-weapons user: | ||
− | *Average [[strength]] to maintain range. | + | *Average [[strength]] to maintain range. Each [[ST]] point increases your maximum [[range]] by +3 [[hex]]es. (So with 5 [[ST]] you have throwing range of 15 [[hex]]es, which is enough for most of the weapons.) |
+ | *[[Heave Ho!]] perks increase your maximum throwing [[range]] over the throwing weapon limits, up to 6 [[hex]]es. | ||
*150% in throwing skill is pretty much enough to hit anybody within grenade range (also [[One Hander]] [[trait]] helps a lot) | *150% in throwing skill is pretty much enough to hit anybody within grenade range (also [[One Hander]] [[trait]] helps a lot) | ||
*Good amount of [[action points]]. | *Good amount of [[action points]]. | ||
*Abundant supply of grenades or throwing knives. | *Abundant supply of grenades or throwing knives. | ||
− | '''Note for newcomers:''' Making this skill your main skill is not a good idea. It will be very hard to find/craft the needed amount of grenades or knives if you are new to [[FOnline]] and have no gang/friends yet. | + | '''Note for newcomers:''' Making this skill your main skill is not a good idea. It will be very hard to find/craft the needed amount of grenades or knives if you are new to [[FOnline]] and have no gang/friends yet. This is not entirely true, because crafting [[Molotov Cocktail]]s is pretty easy. |
− | + | '''Note:''' Brahmin killed by explosions will yield no hides. If a humanoid is killed by an explosion while having at least 1 HP, their armor will be destroyed. | |
− | + | For Throwing weapons see [[:Category:Throwing Weapons]] | |
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+ | ==See Also== | ||
+ | * [[Hex Throwing]] | ||
− | + | [[Category:Skills]] |
Latest revision as of 13:11, 10 April 2013
Skill Throwing | |
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Modifies | To-hit chance with thrown weapons |
Initial level | 40% + (1% x(Agility) |
Related perks | Heave Ho!, Heave Ho!! |
Related traits | Small Frame, One Hander |
"The skill of muscle-propelled ranged weapons. Throwing knives, spears, and grenades"
Suggestions to be an effective throwing-weapons user:
- Average strength to maintain range. Each ST point increases your maximum range by +3 hexes. (So with 5 ST you have throwing range of 15 hexes, which is enough for most of the weapons.)
- Heave Ho! perks increase your maximum throwing range over the throwing weapon limits, up to 6 hexes.
- 150% in throwing skill is pretty much enough to hit anybody within grenade range (also One Hander trait helps a lot)
- Good amount of action points.
- Abundant supply of grenades or throwing knives.
Note for newcomers: Making this skill your main skill is not a good idea. It will be very hard to find/craft the needed amount of grenades or knives if you are new to FOnline and have no gang/friends yet. This is not entirely true, because crafting Molotov Cocktails is pretty easy.
Note: Brahmin killed by explosions will yield no hides. If a humanoid is killed by an explosion while having at least 1 HP, their armor will be destroyed.
For Throwing weapons see Category:Throwing Weapons