Fast Shot
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Prof. Torr (Talk | contribs) m (Reworded a thing or two to avoid repetition.) |
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Moreover, you inflict an additional 5 points of [[damage]] on a per-attack basis whenever you hit your target. | Moreover, you inflict an additional 5 points of [[damage]] on a per-attack basis whenever you hit your target. | ||
− | '''Note:''' Fast Shot does not affect bursting | + | '''Note:''' Fast Shot reduce cost only for weapons with aimed attack, thus it reduces it for throwing knifes but not for grenades and similiar.Fast Shot does not affect bursting, nor does it apply when firing rockets. |
[[Category:Traits]] | [[Category:Traits]] |
Revision as of 11:53, 17 April 2013
Trait Fast Shot | |
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Benefit | -1 to AP cost of single shots (one-handed weapons); -2 to AP cost of single shots (two-handed weapons) |
Penalty | firing aimed shots becomes impossible |
You don't have time to aim for a targeted attack, because you shoot faster than normal people.
Your attacks cost one AP fewer than they normally would when using one-handed weapons and two APs fewer when using two-handed weapons.
Moreover, you inflict an additional 5 points of damage on a per-attack basis whenever you hit your target.
Note: Fast Shot reduce cost only for weapons with aimed attack, thus it reduces it for throwing knifes but not for grenades and similiar.Fast Shot does not affect bursting, nor does it apply when firing rockets.