Range
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('''Note:''' Also, you cannot use full weapon's range, if you do not have sufficient Sight. As you can't target, what you do not see.) |
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This value, measured in hexes, determines how far a [[weapon]], or a projectile fired from it, can reach. | This value, measured in hexes, determines how far a [[weapon]], or a projectile fired from it, can reach. | ||
| − | For example | + | For example: The [[Hunting Rifle|hunting rifle's]] range is 40. That means the person with the hunting rifle can shoot a target directly 40 hexes from him/herself. |
| − | |||
| − | '''Note:''' In case of [[Throwing]] skill, | + | '''Note:''' You cannot use weapon's full range if you do not have sufficient [[sight]]. As you can't target, what you do not see. |
| + | |||
| + | '''Note:''' In case of [[Throwing]] skill, weapon range is actually determined by [[Strength]]. +3 [[hex]]es for every [[ST]] point. | ||
| + | |||
| + | ==See Also== | ||
| + | * [[Fog of War]] | ||
| + | * [[Perception]] | ||
| + | * [[Sight]] | ||
| + | * [[Sharpshooter]] | ||
| + | * [[Throwing]] | ||
| + | * [[Weapons]] | ||
Revision as of 11:55, 24 April 2013
This value, measured in hexes, determines how far a weapon, or a projectile fired from it, can reach.
For example: The hunting rifle's range is 40. That means the person with the hunting rifle can shoot a target directly 40 hexes from him/herself.
Note: You cannot use weapon's full range if you do not have sufficient sight. As you can't target, what you do not see.
Note: In case of Throwing skill, weapon range is actually determined by Strength. +3 hexes for every ST point.