3d graphics development tracker
From FOnline: 2238 Wiki
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Revision as of 13:48, 6 February 2010
Contents |
General Info
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.
There are few rules that should be restricted:
- 3d model must look similar to original one - polygon count of model should be as low as possible
Big Guns
Submachine guns
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
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10mm SMG | ![]() |
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H&K G11 | ![]() |
![]() |
112 | SmartCheetah | ||
H&K G11E | ![]() |
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HK P90c | ![]() |
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M3A1 "Grease Gun" SMG | ![]() |
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Tommy Gun | ![]() |
Pistols
Energy Weapons
Rifles
Shotguns
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
---|---|---|---|---|---|---|
Shotgun | ![]() |
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Sawed-off Shotgun | ![]() |
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Combat Shotgun | ![]() |
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H&K CAWS | ![]() |
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Pancor Jackhammer | ![]() |
Unarmed Weapons
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
---|---|---|---|---|---|---|
Boxing Gloves | ![]() |
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Plated Boxing Gloves | ![]() |
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Brass Knuckles | ![]() |
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Spiked Knuckles | ![]() |
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Power Fist | ![]() |
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Mega Power Fist | ![]() |