3d graphics development tracker
From FOnline: 2238 Wiki
(Difference between revisions)
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|Combat Knife | |Combat Knife | ||
|[[Image:Knife3.gif]] | |[[Image:Knife3.gif]] | ||
− | | | + | |[[Image:CombatknifeWB.jpg|x90px]] |
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|Van Buren | |Van Buren | ||
|Modelled/Skinned | |Modelled/Skinned | ||
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|"Little Jesus" | |"Little Jesus" | ||
|[[Image:Jknife.gif]] | |[[Image:Jknife.gif]] | ||
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|Van Buren | |Van Buren | ||
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|Switchblade | |Switchblade | ||
|[[Image:Switchbd.gif]] | |[[Image:Switchbd.gif]] | ||
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|Van Buren | |Van Buren | ||
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|Cattle Prod | |Cattle Prod | ||
|[[Image:Cprod3.gif]] | |[[Image:Cprod3.gif]] | ||
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|Van Buren | |Van Buren | ||
|Modelled/Skinned | |Modelled/Skinned |
Revision as of 21:03, 16 March 2010
Contents |
General Info
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.
There are few rules that should be restricted:
- 3d model must look similar to original one - polygon count of model should be as low as possible
Big Guns
Submachine guns
Pistols
Energy Weapons
Rifles
Shotguns
Unarmed Weapons
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
---|---|---|---|---|---|---|
Boxing Gloves | ||||||
Plated Boxing Gloves | ||||||
Brass Knuckles | ||||||
Spiked Knuckles | ||||||
Power Fist | ||||||
Mega Power Fist |