Psycho
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|desc=An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier. | |desc=An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier. | ||
|image=lastdrug | |image=lastdrug | ||
− | |instant=+ | + | |instant=+15 to [[damage resistance]], +1 to [[Strength]], +1 to [[Endurance]], -2 to [[Perception]] |
− | |effects= | + | |effects=-15 to [[Damage Resistance]], -1 to [[Strength]], -1 to [[Endurance]], +2 to [[Perception]] after 10 hours |
− | |addiction=30% chance of addiction<br>- | + | |addiction=30% chance of [[addiction]]<br> -1 to maximum [[action point]]s after 10 hours; effects last 20 hours |
|cost=700 | |cost=700 | ||
|weight=100 | |weight=100 | ||
}} | }} | ||
+ | '''Note:''' This [[drug]] only increases one's resistance to [[Normal]] damage. | ||
− | + | ==Obtaining== | |
− | + | Psycho can be sold by doctors, and it can be crafted. | |
− | + | ||
Line 21: | Line 21: | ||
|image=lastdrug | |image=lastdrug | ||
|count=1 | |count=1 | ||
− | |reqs=[[Profession: Doctor]]: | + | |reqs=[[Profession: Doctor]]: 2 <br>[[Blueprints]]<br> |
− | |res= | + | |res=4 x [[File:chem2_2.gif|link=Chemical component]] and<br>1 x [[File:jar.gif|link=Bio Med Gel]] and<br>5 x [[File:chem2_2.gif|link=High Quality Chemical Component]] <br> |
− | |tools=[[File:med_mach.gif|link=Medical Terminal]] | + | |tools=[[File:med_mach.gif|link=Medical Terminal]] |
− | + | |xp=[[?]][[?]] | |
}} | }} | ||
[[Category:Craftable Items]] | [[Category:Craftable Items]] | ||
− | [[Category:Profession: Doctor | + | [[Category:Profession: Doctor 2]] |
[[Category:Drugs]] | [[Category:Drugs]] | ||
+ | [[Category:Blueprints]] |
Latest revision as of 14:51, 16 February 2013
Psycho | |
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An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier. | |
Effects | Immediate: +15 to damage resistance, +1 to Strength, +1 to Endurance, -2 to Perception |
-15 to Damage Resistance, -1 to Strength, -1 to Endurance, +2 to Perception after 10 hours | |
Addiction | 30% chance of addiction -1 to maximum action points after 10 hours; effects last 20 hours |
Weight | 100 grams |
Base price | 700 caps |
Note: This drug only increases one's resistance to Normal damage.
[edit] Obtaining
Psycho can be sold by doctors, and it can be crafted.
Crafting table | |
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x 1 | |
Requirements | Profession: Doctor: 2 Blueprints |
Resources | 4 x and 1 x and 5 x |
Tools | |
XP | ?? |