Critical Chance

From FOnline: 2238 Wiki
(Difference between revisions)
Jump to: navigation, search
(== See also == * Hit Chance)
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Critical Chance is probability of scoring Critical Hit on target.
+
'''Critical Chance''' is the probability of scoring a [[Critical Hit]] on a target.
  
 
== Calculating Critical Chance  ==
 
== Calculating Critical Chance  ==
* Basic crit rate equals your agility.
+
* Basic critical chance equals your [[Luck]].
 
* Add 10% if you take [[Finesse]]
 
* Add 10% if you take [[Finesse]]
* Add 5% for each level of [[More Critical]] (can be take up to 3 times)
+
* Add 5% for each level of [[More Critical]] (can be taken up to 3 times)
* Up to 60% for [[Aimed Shot]] (depends on aimed body part and Luck)
+
* Add up to 60% for [[Aimed Attack]]s (depends on aimed body part and Luck)
  
It is possible to build a character who's crit chance would be 95% with an aimed shot. Such characters are usually supposed to be "cripplers".
+
It is possible to build a character whose critical chance would be 95% with an aimed attack. Such characters are usually supposed to be "cripplers".
  
== Critical hit into a body part  ==
+
==Related perks and traits==
 +
*[[More Critical]] +5%
 +
*[[Even More Criticals]] +10%
 +
*[[Bonus HtH Damage+]] +15%
 +
*[[HtH Criticals]] +15%
 +
*[[Silent Death]] Automatical critical if sneaked and attacking from behind
 +
*[[Spray and Pray]] Unaimed attacks ignore target's armor’s critical modifiers.
 +
*[[Hit the Gaps]] deducts 25% from critical modifiers of any armor that is worn by the person you are currently attacking.
 +
*[[Finesse]] +10% to Critical Chance, but +30% to your targets' DR
 +
*[[Man of Steel]] +10 critical resistance, +10 head critical resistance
  
Critical hit into the eyes can instantly kill you (no matter how much HP you have), can blind you, can knock you down, make you lose your next turn or [[Injured|cripple]] you.<br/>
+
'''Note:''' The related perk [[Better Criticals]] only affects how a successful critical would hit on the target (gives you a better chance of crippling, knocking down, etc...), but it doesn't affect your critical chance.
Critical hit into a leg or groin can knock you down or [[Injured|cripple your leg]].<br/>
+
Critical hit into an arm can [[Injured|cripple it]] or make you drop your weapon.
+
  
 
+
== See also ==
<b>Note:</b> related perk [[Better Criticals]] only affects how a successful critical would hit on the target (gives you a better chance of crippling, knocking down, etc...), but it doesn't affect your critical chance.
+
* [[Hit Chance]]

Latest revision as of 22:34, 9 September 2012

Critical Chance is the probability of scoring a Critical Hit on a target.

[edit] Calculating Critical Chance

  • Basic critical chance equals your Luck.
  • Add 10% if you take Finesse
  • Add 5% for each level of More Critical (can be taken up to 3 times)
  • Add up to 60% for Aimed Attacks (depends on aimed body part and Luck)

It is possible to build a character whose critical chance would be 95% with an aimed attack. Such characters are usually supposed to be "cripplers".

[edit] Related perks and traits

Note: The related perk Better Criticals only affects how a successful critical would hit on the target (gives you a better chance of crippling, knocking down, etc...), but it doesn't affect your critical chance.

[edit] See also

Personal tools
Contribute