Psycho

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(No more book needed for crafting)
(HQ chem are in-game)
 
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|desc=An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier.
 
|desc=An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier.
 
|image=lastdrug
 
|image=lastdrug
|instant= +15 to [[Damage Resistance]], -2 to [[Perception]], +1 to [[Strength]], +1 to [[Endurance]]
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|instant=+15 to [[damage resistance]], +1 to [[Strength]], +1 to [[Endurance]], -2 to [[Perception]]
|effects=-2 to [[Agility]], +2 to [[Intelligence]], -15 to [[Damage Resistance]] after 4 hours<br>+3 to [[Intelligence]], -15 to [[Damage Resistance]], +9 to  
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|effects=-15 to [[Damage Resistance]], -1 to [[Strength]], -1 to [[Endurance]], +2 to [[Perception]] after 10 hours
'''After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1.'''[[Perception]] after 8 hours
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|addiction=30% chance of [[addiction]]<br> -1 to maximum [[action point]]s after 10 hours; effects last 20 hours
|addiction=30% chance of addiction<br>-4 to [[Intelligence]], -4 to [[Perception]] after 16 hours; effects last 20 days
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'''After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1.'''
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|cost=700
 
|cost=700
 
|weight=100
 
|weight=100
 
}}
 
}}
  
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'''Note:''' This [[drug]] only increases one's resistance to [[Normal]] damage.
  
 
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==Obtaining==
 
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Psycho can be sold by doctors, and it can be crafted.
 
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|image=lastdrug
 
|image=lastdrug
 
|count=1
 
|count=1
|reqs=[[Profession: Doctor]]: 3 <br>
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|reqs=[[Profession: Doctor]]: 2 <br>[[Blueprints]]<br>
|res=1 x [[File:chem2_2.gif|link=Chemical component]] and<br>1 x [[File:jar.gif|link=Bio Med Gel]] and<br>1 x [[File:stimpak.gif|link=Super Stimpak]] <br>
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|res=4 x [[File:chem2_2.gif|link=Chemical component]] and<br>1 x [[File:jar.gif|link=Bio Med Gel]] and<br>5 x [[File:chem2_2.gif|link=High Quality Chemical Component]] <br>
 
|tools=[[File:med_mach.gif|link=Medical Terminal]]
 
|tools=[[File:med_mach.gif|link=Medical Terminal]]
|xp=140
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|xp=[[?]][[?]]
 
}}
 
}}
  
  
 
[[Category:Craftable Items]]
 
[[Category:Craftable Items]]
[[Category:Profession: Doctor 3]]
+
[[Category:Profession: Doctor 2]]
 
[[Category:Drugs]]
 
[[Category:Drugs]]
 +
[[Category:Blueprints]]

Latest revision as of 14:51, 16 February 2013

Psycho
Lastdrug.gif
An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier.
Effects Immediate: +15 to damage resistance, +1 to Strength, +1 to Endurance, -2 to Perception
-15 to Damage Resistance, -1 to Strength, -1 to Endurance, +2 to Perception after 10 hours
Addiction 30% chance of addiction
-1 to maximum action points after 10 hours; effects last 20 hours
Weight 100 grams
Base price 700 caps

Note: This drug only increases one's resistance to Normal damage.

[edit] Obtaining

Psycho can be sold by doctors, and it can be crafted.



Crafting table
Lastdrug.gif x 1
Requirements Profession: Doctor: 2
Blueprints
Resources 4 x Chem2 2.gif and
1 x Jar.gif and
5 x Chem2 2.gif
Tools Med mach.gif
XP ??
Personal tools
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