Dead Man Walking

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(Created page with "{{Perk |name=Dead Man Walking |image=Dead_Man_Walking.PNG‎ |reqs=Intelligence 5, Doctor 50 |ranks=1 }}''Like Rasputin, it takes a lot to finally finish you off. Your hi...")
 
m (the word 'ghoul' now redirects to Glowing creature)
 
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|reqs=[[Intelligence]] 5, [[Doctor]] 50
 
|reqs=[[Intelligence]] 5, [[Doctor]] 50
 
|ranks=1
 
|ranks=1
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}}''Like Rasputin, it takes a lot to finally finish you off. Your hit points can drop to twice the negative value before you finally die.''
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}}''Like Rasputin, it takes a lot to [[Death|finally finish you off]]. Your [[hit points]] can drop to twice the normally allowed negative value before you finally [[Death|die]].''
  
  
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Dead Man Walking is a [[support perk]].  
 
Dead Man Walking is a [[support perk]].  
  
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Despite its name, the perk does not enable you to actually walk despite being (un)dead; rather than that, it allows you to stay alive a little longer than you would have without it, increasing your negative hit points capacity from 19 to 39.  
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Despite its name, the [[perk]] does not enable you to actually walk despite being (un)dead; rather than that, it allows you to stay alive a little longer than you would have without it, increasing your negative [[Hit_Points|hit point]] capacity from 19 to 39.  
  
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It can be obtained during a conversation with a certain ghoul located at the Watershed in Necropolis.
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It can be obtained during a conversation with a certain [[Glowing creature|ghoul]] who lives at the [[Watershed]] in [[Necropolis]].
  
 
[[Category:Perks]]
 
[[Category:Perks]]
 
[[Category:Support Perks]]
 
[[Category:Support Perks]]

Latest revision as of 18:48, 28 March 2013

Perk
Dead Man Walking
Dead Man Walking.PNG
Requirements Intelligence 5, Doctor 50
Ranks 1
Like Rasputin, it takes a lot to finally finish you off. Your hit points can drop to twice the normally allowed negative value before you finally die.


Dead Man Walking is a support perk.

Despite its name, the perk does not enable you to actually walk despite being (un)dead; rather than that, it allows you to stay alive a little longer than you would have without it, increasing your negative hit point capacity from 19 to 39.

It can be obtained during a conversation with a certain ghoul who lives at the Watershed in Necropolis.

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