Template:Critter

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m (Applying Ronillo's fix for the new version of mediawiki.)
 
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{| class="wikitable" align="right" style="width:40%; border:3px; margin:16px"
+
{| class="wikitable" align="left" style="float:right; width:30%; border:3px; margin:16px; font-size:75%;"
 
! colspan="3" | {{{name}}}
 
! colspan="3" | {{{name}}}
 
|-
 
|-
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| colspan="3" | {{{desc}}}
 
| colspan="3" | {{{desc}}}
 
|-
 
|-
| width="33%" | '''SPECIAL'''
+
! Proto ID
| colspan="2"  style="font-size:75%;" | ST:'''{{{st}}}''', PE:'''{{{pe}}}''', EN:'''{{{en}}}''', CH:'''{{{ch}}}''', IN:'''{{{in}}}''', AG:'''{{{ag}}}''', LK:'''{{{lk}}}'''
+
| colspan="2" | {{{pid}}}
 
|-
 
|-
! rowspan="18" | '''Skills'''
+
! width="33%" | '''SPECIAL'''
| colspan="2" style="font-size:75%;" | Small Guns: '''{{{sg}}}'''
+
| colspan="2" | ST:'''{{{st}}}''', PE:'''{{{pe}}}''', EN:'''{{{en}}}''', CH:'''{{{ch}}}''', IN:'''{{{in}}}''', AG:'''{{{ag}}}''', LK:'''{{{lk}}}'''
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Big Guns: '''{{{bg}}}'''
+
! XP
 +
| colspan="2" | {{{xp}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Energy Weapons: '''{{{ew}}}'''
+
! '''Derived statistics'''
 +
| colspan="2" |
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Unarmed: '''{{{un}}}'''
+
| Carry Weight
 +
| colspan="2" | {{{carry}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Melee: '''{{{mel}}}'''
+
| Sequence
 +
| colspan="2" | {{{seq}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Throwing: '''{{{th}}}'''
+
| Hit Points
 +
| colspan="2" | {{{hp}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | First Aid: '''{{{fa}}}'''
+
| Healing Rate
 +
| colspan="2" | {{{hr}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Doctor: '''{{{doc}}}'''
+
| Armor Class
 +
| colspan="2" | {{{ac}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Sneak: '''{{{snk}}}'''
+
| Action Points
 +
| colspan="2" | {{{ap}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Lockpick: '''{{{loc}}}'''
+
| Critical Chance
 +
| colspan="2" | {{{crit}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Steal: '''{{{stl}}}'''
+
| Unarmed Damage
 +
| colspan="2" | {{{un_dmg}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Traps: '''{{{tr}}}'''
+
| Melee Damage
 +
| colspan="2" | {{{mel_dmg}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Science: '''{{{sc}}}'''
+
! '''Defense'''
 +
! Resistance
 +
! Threshold
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Repair: '''{{{rep}}}'''
+
| Normal
 +
| {{{dr_normal}}}%
 +
| {{{dt_normal}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Speech: '''{{{sp}}}'''
+
| Laser
 +
| {{{dr_laser}}}%
 +
| {{{dt_laser}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Barter: '''{{{bar}}}'''
+
| Fire
 +
| {{{dr_fire}}}%
 +
| {{{dt_fire}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Gambling: '''{{{gam}}}'''
+
| Plasma
 +
| {{{dr_plasma}}}%
 +
| {{{dt_plasma}}}
 
|-
 
|-
| colspan="2" style="font-size:75%;"  | Outdoorsman: '''{{{out}}}'''
+
| Explosive
 +
| {{{dr_explosive}}}%
 +
| {{{dt_explosive}}}
 
|-
 
|-
 +
| Electrical
 +
| {{{dr_elec}}}%
 +
| {{{dt_elec}}}
 +
|-
 +
| EMP
 +
| {{{dr_emp}}}%
 +
| {{{dt_emp}}}
 +
|-
 +
| Poison
 +
| {{{poison}}}%
 +
|
 +
|-
 +
| Radiation
 +
| {{{radiation}}}%
 +
|
 +
|-
 +
! colspan="2" | '''Skills'''
 +
|
 +
|-
 +
| colspan="2" | Small Guns
 +
| '''{{{sg}}}'''
 +
|-
 +
| colspan="2" | Big Guns
 +
| '''{{{bg}}}'''
 +
|-
 +
| colspan="2" | Energy Weapons
 +
| '''{{{ew}}}'''
 +
|-
 +
| colspan="2" | Unarmed
 +
| '''{{{un}}}'''
 +
|-
 +
| colspan="2" | Melee
 +
| '''{{{mel}}}'''
 +
|-
 +
| colspan="2" | Throwing
 +
| '''{{{th}}}'''
 +
|-
 +
| colspan="2" | First Aid
 +
| '''{{{fa}}}'''
 +
|-
 +
| colspan="2" | Doctor
 +
| '''{{{doc}}}'''
 +
|-
 +
| colspan="2" | Sneak
 +
| '''{{{snk}}}'''
 +
|-
 +
| colspan="2" | Lockpick
 +
| '''{{{loc}}}'''
 +
|-
 +
| colspan="2" | Steal
 +
| '''{{{stl}}}'''
 +
|-
 +
| colspan="2" | Traps
 +
| '''{{{tr}}}'''
 +
|-
 +
| colspan="2" | Science
 +
| '''{{{sc}}}'''
 +
|-
 +
| colspan="2" | Repair
 +
| '''{{{rep}}}'''
 +
|-
 +
| colspan="2" | Speech
 +
| '''{{{sp}}}'''
 +
|-
 +
| colspan="2" | Barter
 +
| '''{{{bar}}}'''
 +
|-
 +
| colspan="2" | Gambling
 +
| '''{{{gam}}}'''
 +
|-
 +
| colspan="2" | Outdoorsman
 +
| '''{{{out}}}'''
 
|-
 
|-
 
|}
 
|}

Latest revision as of 20:22, 20 May 2012

{{{name}}}
[[File:{{{image}}}aa_sw.gif]]
{{{desc}}}
Proto ID {{{pid}}}
SPECIAL ST:{{{st}}}, PE:{{{pe}}}, EN:{{{en}}}, CH:{{{ch}}}, IN:{{{in}}}, AG:{{{ag}}}, LK:{{{lk}}}
XP {{{xp}}}
Derived statistics
Carry Weight {{{carry}}}
Sequence {{{seq}}}
Hit Points {{{hp}}}
Healing Rate {{{hr}}}
Armor Class {{{ac}}}
Action Points {{{ap}}}
Critical Chance {{{crit}}}
Unarmed Damage {{{un_dmg}}}
Melee Damage {{{mel_dmg}}}
Defense Resistance Threshold
Normal {{{dr_normal}}}% {{{dt_normal}}}
Laser {{{dr_laser}}}% {{{dt_laser}}}
Fire {{{dr_fire}}}% {{{dt_fire}}}
Plasma {{{dr_plasma}}}% {{{dt_plasma}}}
Explosive {{{dr_explosive}}}% {{{dt_explosive}}}
Electrical {{{dr_elec}}}% {{{dt_elec}}}
EMP {{{dr_emp}}}% {{{dt_emp}}}
Poison {{{poison}}}%
Radiation {{{radiation}}}%
Skills
Small Guns {{{sg}}}
Big Guns {{{bg}}}
Energy Weapons {{{ew}}}
Unarmed {{{un}}}
Melee {{{mel}}}
Throwing {{{th}}}
First Aid {{{fa}}}
Doctor {{{doc}}}
Sneak {{{snk}}}
Lockpick {{{loc}}}
Steal {{{stl}}}
Traps {{{tr}}}
Science {{{sc}}}
Repair {{{rep}}}
Speech {{{sp}}}
Barter {{{bar}}}
Gambling {{{gam}}}
Outdoorsman {{{out}}}
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