Template:Critter
From FOnline: 2238 Wiki
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− | {| class="wikitable" align=" | + | {| class="wikitable" align="left" style="float:right; width:30%; border:3px; margin:16px; font-size:75%;" |
! colspan="3" | {{{name}}} | ! colspan="3" | {{{name}}} | ||
|- | |- | ||
Line 6: | Line 6: | ||
| colspan="3" | {{{desc}}} | | colspan="3" | {{{desc}}} | ||
|- | |- | ||
− | + | ! Proto ID | |
− | | colspan="2 | + | | colspan="2" | {{{pid}}} |
|- | |- | ||
− | ! | + | ! width="33%" | '''SPECIAL''' |
− | | colspan="2 | + | | colspan="2" | ST:'''{{{st}}}''', PE:'''{{{pe}}}''', EN:'''{{{en}}}''', CH:'''{{{ch}}}''', IN:'''{{{in}}}''', AG:'''{{{ag}}}''', LK:'''{{{lk}}}''' |
|- | |- | ||
− | | colspan="2" | + | ! XP |
+ | | colspan="2" | {{{xp}}} | ||
|- | |- | ||
− | | colspan="2" | + | ! '''Derived statistics''' |
+ | | colspan="2" | | ||
|- | |- | ||
− | | colspan="2" | + | | Carry Weight |
+ | | colspan="2" | {{{carry}}} | ||
|- | |- | ||
− | | colspan="2" | + | | Sequence |
+ | | colspan="2" | {{{seq}}} | ||
|- | |- | ||
− | | colspan="2" | + | | Hit Points |
+ | | colspan="2" | {{{hp}}} | ||
|- | |- | ||
− | | colspan="2" | + | | Healing Rate |
+ | | colspan="2" | {{{hr}}} | ||
|- | |- | ||
− | | colspan="2" | + | | Armor Class |
+ | | colspan="2" | {{{ac}}} | ||
|- | |- | ||
− | | colspan="2" | + | | Action Points |
+ | | colspan="2" | {{{ap}}} | ||
|- | |- | ||
− | | colspan="2" | + | | Critical Chance |
+ | | colspan="2" | {{{crit}}} | ||
|- | |- | ||
− | | colspan="2" | + | | Unarmed Damage |
+ | | colspan="2" | {{{un_dmg}}} | ||
|- | |- | ||
− | | colspan="2" | + | | Melee Damage |
+ | | colspan="2" | {{{mel_dmg}}} | ||
|- | |- | ||
− | + | ! '''Defense''' | |
+ | ! Resistance | ||
+ | ! Threshold | ||
|- | |- | ||
− | | | + | | Normal |
+ | | {{{dr_normal}}}% | ||
+ | | {{{dt_normal}}} | ||
|- | |- | ||
− | | | + | | Laser |
+ | | {{{dr_laser}}}% | ||
+ | | {{{dt_laser}}} | ||
|- | |- | ||
− | | | + | | Fire |
+ | | {{{dr_fire}}}% | ||
+ | | {{{dt_fire}}} | ||
|- | |- | ||
− | | | + | | Plasma |
+ | | {{{dr_plasma}}}% | ||
+ | | {{{dt_plasma}}} | ||
|- | |- | ||
− | | | + | | Explosive |
+ | | {{{dr_explosive}}}% | ||
+ | | {{{dt_explosive}}} | ||
|- | |- | ||
+ | | Electrical | ||
+ | | {{{dr_elec}}}% | ||
+ | | {{{dt_elec}}} | ||
+ | |- | ||
+ | | EMP | ||
+ | | {{{dr_emp}}}% | ||
+ | | {{{dt_emp}}} | ||
+ | |- | ||
+ | | Poison | ||
+ | | {{{poison}}}% | ||
+ | | | ||
+ | |- | ||
+ | | Radiation | ||
+ | | {{{radiation}}}% | ||
+ | | | ||
+ | |- | ||
+ | ! colspan="2" | '''Skills''' | ||
+ | | | ||
+ | |- | ||
+ | | colspan="2" | Small Guns | ||
+ | | '''{{{sg}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Big Guns | ||
+ | | '''{{{bg}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Energy Weapons | ||
+ | | '''{{{ew}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Unarmed | ||
+ | | '''{{{un}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Melee | ||
+ | | '''{{{mel}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Throwing | ||
+ | | '''{{{th}}}''' | ||
+ | |- | ||
+ | | colspan="2" | First Aid | ||
+ | | '''{{{fa}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Doctor | ||
+ | | '''{{{doc}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Sneak | ||
+ | | '''{{{snk}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Lockpick | ||
+ | | '''{{{loc}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Steal | ||
+ | | '''{{{stl}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Traps | ||
+ | | '''{{{tr}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Science | ||
+ | | '''{{{sc}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Repair | ||
+ | | '''{{{rep}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Speech | ||
+ | | '''{{{sp}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Barter | ||
+ | | '''{{{bar}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Gambling | ||
+ | | '''{{{gam}}}''' | ||
+ | |- | ||
+ | | colspan="2" | Outdoorsman | ||
+ | | '''{{{out}}}''' | ||
|- | |- | ||
|} | |} |
Latest revision as of 20:22, 20 May 2012
{{{name}}} | ||
---|---|---|
[[File:{{{image}}}aa_sw.gif]] | ||
{{{desc}}} | ||
Proto ID | {{{pid}}} | |
SPECIAL | ST:{{{st}}}, PE:{{{pe}}}, EN:{{{en}}}, CH:{{{ch}}}, IN:{{{in}}}, AG:{{{ag}}}, LK:{{{lk}}} | |
XP | {{{xp}}} | |
Derived statistics | ||
Carry Weight | {{{carry}}} | |
Sequence | {{{seq}}} | |
Hit Points | {{{hp}}} | |
Healing Rate | {{{hr}}} | |
Armor Class | {{{ac}}} | |
Action Points | {{{ap}}} | |
Critical Chance | {{{crit}}} | |
Unarmed Damage | {{{un_dmg}}} | |
Melee Damage | {{{mel_dmg}}} | |
Defense | Resistance | Threshold |
Normal | {{{dr_normal}}}% | {{{dt_normal}}} |
Laser | {{{dr_laser}}}% | {{{dt_laser}}} |
Fire | {{{dr_fire}}}% | {{{dt_fire}}} |
Plasma | {{{dr_plasma}}}% | {{{dt_plasma}}} |
Explosive | {{{dr_explosive}}}% | {{{dt_explosive}}} |
Electrical | {{{dr_elec}}}% | {{{dt_elec}}} |
EMP | {{{dr_emp}}}% | {{{dt_emp}}} |
Poison | {{{poison}}}% | |
Radiation | {{{radiation}}}% | |
Skills | ||
Small Guns | {{{sg}}} | |
Big Guns | {{{bg}}} | |
Energy Weapons | {{{ew}}} | |
Unarmed | {{{un}}} | |
Melee | {{{mel}}} | |
Throwing | {{{th}}} | |
First Aid | {{{fa}}} | |
Doctor | {{{doc}}} | |
Sneak | {{{snk}}} | |
Lockpick | {{{loc}}} | |
Steal | {{{stl}}} | |
Traps | {{{tr}}} | |
Science | {{{sc}}} | |
Repair | {{{rep}}} | |
Speech | {{{sp}}} | |
Barter | {{{bar}}} | |
Gambling | {{{gam}}} | |
Outdoorsman | {{{out}}} |