Doctor

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(Created page with '{{Skill |name=Doctor |image=Doctor.gif |modifies=Chance to heal crippled limbs and weakening. |initial=15% + ((Perception + Intelligence)/2) |perks=Medic, Healer,…')
 
 
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|initial=15% + (([[Perception]] + [[Intelligence]])/2)
 
|initial=15% + (([[Perception]] + [[Intelligence]])/2)
 
|perks=[[Medic]], [[Healer]], [[Living Anatomy]]
 
|perks=[[Medic]], [[Healer]], [[Living Anatomy]]
|traits = [[Good Natured]]
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|traits =
 
}}
 
}}
  
 
''"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."''
 
''"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."''
  
Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a wasteland doctor, who charges a huge fee. Doctor also heals your weakening, which is the cooldown after dying during which [[First Aid]] cannot be used on you.
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Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a [[wasteland doctor]], who charges a huge fee in [[caps]].  
  
Doctor is a requirement to harvest [[Broc Flower]]s and [[Xander Root]]s, as well as a requirement for its profession.
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* Doctor only heals [[injuries]], it doesn't restore your [[hit points]].
  
==Professions Requiring Doctor==
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* Doctor also removes [[Weakness]] [[cooldown]] state. During which [[First Aid]] cannot be used on character .
  
*[[Profession: Doctor| Doctor]]
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* Doctor is a requirement for [[Profession: Doctor]].
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* This skill is not affected by [[Luck]].
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'''Note:''' You can't use First Aid during a [[Turn-Based]] combat.
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'''Note:''' Using This skill on others makes the healer unsneaked.
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== Cooldown ==
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The amount of time between each use of Doctor is governed by your skill. <br>
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The cooldown time, in seconds, equals ''18000 / skill level''.
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{|border="1" cellpadding="6" cellspacing="1" align="center"
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! Skill
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! Cooldown
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|-
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| 25%
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|12 minutes
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|-
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| 50%
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|6 minutes
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|-
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| 75%
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|4 minutes
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|-
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| 100%
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|3 minutes
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|-
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| 125%
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|145 seconds
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|-
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| 150%
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|120 seconds
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|-
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| 175%
 +
|103 seconds
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|-
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| 200%
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| 90 seconds
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|-
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| 225%
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| 80 seconds
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|-
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| 250%
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| 72 seconds
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|-
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| 275%
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| 65 seconds
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|-
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| 300%
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| 60 seconds
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|}
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== See also ==
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* [[Profession: Doctor]]
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* [[Wasteland doctor]]
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* [[Paramedics Bag]]
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* [[Doctor's Coat]]
  
 
[[Category: Skills]]
 
[[Category: Skills]]

Latest revision as of 09:11, 10 March 2013

Skill
Doctor
Doctor.gif
Modifies Chance to heal crippled limbs and weakening.
Initial level 15% + ((Perception + Intelligence)/2)
Related perks Medic, Healer, Living Anatomy
Related traits

"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."

Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a wasteland doctor, who charges a huge fee in caps.

  • This skill is not affected by Luck.

Note: You can't use First Aid during a Turn-Based combat.

Note: Using This skill on others makes the healer unsneaked.

[edit] Cooldown

The amount of time between each use of Doctor is governed by your skill.
The cooldown time, in seconds, equals 18000 / skill level.

Skill Cooldown
25% 12 minutes
50% 6 minutes
75% 4 minutes
100% 3 minutes
125% 145 seconds
150% 120 seconds
175% 103 seconds
200% 90 seconds
225% 80 seconds
250% 72 seconds
275% 65 seconds
300% 60 seconds

[edit] See also

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