Brotherhood of Steel faction
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== Joining == | == Joining == | ||
− | * To join the Brotherhood of Steel faction, check the quest named ''[[Talk to the guard to be able to become an | + | * To join the Brotherhood of Steel faction, check the quest named ''[[Talk to the guard to be able to become an Initiate]]''. |
=== Unique advantages === | === Unique advantages === | ||
Only Brotherhood of Steel's initiates can : | Only Brotherhood of Steel's initiates can : | ||
* Be granted access into the [[Lost Hills]] bunker. | * Be granted access into the [[Lost Hills]] bunker. | ||
− | |||
* Buy all the levels of the [[Profession: Armorer]] into the Brotherhood's bunker (Non-members have to go in other towns). | * Buy all the levels of the [[Profession: Armorer]] into the Brotherhood's bunker (Non-members have to go in other towns). | ||
− | + | * Complete all the [[quests]] related to the [[Brotherhood of Steel]]. | |
− | + | * Automatically make other players losing BoS [[reputation]] (-50 per hit) when those players hurt or try to hurt the Initiate player. | |
− | + | ||
− | + | ||
=== Reputation changes when joining === | === Reputation changes when joining === | ||
− | Here is what happen to your reputation if you join the Brotherhood of Steel faction (becoming a citizen). Mostly traders and citizens of other towns will like you more ; but as a trade-off, criminals and evil organizations will hate you more. | + | Here is what happen to your [[reputation]] if you join the Brotherhood of Steel faction (becoming a citizen). Mostly traders and citizens of other towns will like you more ; but as a trade-off, criminals and evil organizations will hate you more. |
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|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Raiders]] |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
| -700 | | -700 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| Antipathy | | Antipathy | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | |[[NCR Rangers]] |
− | | - | + | | -300 |
| Antipathy | | Antipathy | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[New California Republic]] |
− | | - | + | | -300 |
| Antipathy | | Antipathy | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Gun Runners]] |
− | | - | + | | -50 |
− | + | ||
− | + | ||
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| Neutral | | Neutral | ||
|- | |- | ||
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− | | [[ | + | | [[FLC]] |
− | | | + | | +50 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Free Traders]] |
− | | | + | | +50 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | | + | | [[Hub]] Citizens |
− | | | + | | +50 |
| Neutral | | Neutral | ||
− | |- | + | |-- |
− | + | |-- | |
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− | | - | + | |
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| [[Junktown]] Citizens | | [[Junktown]] Citizens | ||
| +50 | | +50 | ||
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|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[LA]] Citizens |
| +50 | | +50 | ||
| Neutral | | Neutral | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | == Leaving == | ||
+ | [[File:Lhresign.jpg|thumb|The place where you are supposed to leave from the Brotherhood of Steel faction... even if you can't access it !]] | ||
+ | [[File:SanFranResign.jpg|thumb|The [[San Francisco]] bunker's computer to use to resign.]] | ||
+ | To leave the BoS faction, you can use the computer located in the fourth level of the [[Lost Hills]] bunker, as seen on the picture. But you can't access to this room for now, so the only way to leave the faction is to go to [[San Francisco]], and to use the computer in the underground level of the Brotherhood's bunker in that town. Choose ''Miscellaneous'' > ''Resign'' in the computer options. | ||
+ | |||
+ | If you resigned from the main [[Lost Hills]] bunker, the guards will most probably shoot you right after this, so be sure you have nothing to loose. | ||
+ | |||
+ | === Reputation changes when leaving === | ||
+ | {{Outdated}} | ||
+ | |||
+ | |||
+ | {|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable" | ||
+ | ! Faction | ||
+ | ! Impact | ||
+ | ! If your reputation is equal to 0, you'll be marked as... | ||
|- | |- | ||
− | | [[ | + | | [[Brotherhood of Steel]] |
− | | | + | | -2000 |
− | | | + | | Vilified |
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[NCR]] [[Rangers]] |
− | | | + | | -425 |
− | | | + | | Antipathy |
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[New California Republic]] |
− | | | + | | -375 |
− | | | + | | Antipathy |
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Communists]] |
− | | | + | | -200 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | | + | | [[Vault City]] Citizens |
− | | | + | | -175 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | The [[Slags]] |
− | | | + | | -75 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Hub]] citizens |
− | | | + | | -75 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[Gunrunners]] | | [[Gunrunners]] | ||
− | | | + | | -50 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[LA]] Scavengers | | [[LA]] Scavengers | ||
− | | | + | | -50 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[Regulators]] | | [[Regulators]] | ||
− | + | | -50 | |
− | + | ||
− | |- | + | |
− | + | ||
− | + | ||
− | + | ||
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[Klamath]] citizens | | [[Klamath]] citizens | ||
− | | | + | | -50 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[LA]] citizens | | [[LA]] citizens | ||
− | | | + | | -50 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[Den]] citizens | | [[Den]] citizens | ||
− | | | + | | -50 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[Modoc]] citizens | | [[Modoc]] citizens | ||
− | | | + | | -50 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[Junktown]] citizens | | [[Junktown]] citizens | ||
− | | | + | | -50 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[Redding]] citizens | | [[Redding]] citizens | ||
− | | | + | | -50 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | | + | | Courtyard citizens |
− | | | + | | -50 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | | + | | [[Water Merchants]] |
− | | | + | | -25 |
− | | | + | | Neutral |
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Free Traders]] |
− | + | | -25 | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | | - | + | |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[Crimson Caravans]] | | [[Crimson Caravans]] | ||
− | | - | + | | -25 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[Far Go Traders]] | | [[Far Go Traders]] | ||
− | | - | + | | -25 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | | + | | Slaves |
− | | - | + | | -25 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[FLC]] |
− | | - | + | | -25 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Gecko]] [[ghouls]] |
− | | - | + | | -25 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Broken Hills]] Humans |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
| -25 | | -25 | ||
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Mordino]] Family |
− | | | + | | +25 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[New Reno]] Sex Workers |
| +25 | | +25 | ||
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | | + | | Vortis' Slavers |
| +75 | | +75 | ||
| Neutral | | Neutral | ||
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|- | |- | ||
| [[Children of the Cathedral]] | | [[Children of the Cathedral]] | ||
− | | + | + | | +125 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Hub Criminals]] |
− | | + | + | | +150 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
| [[Followers of the Apocalypse]] | | [[Followers of the Apocalypse]] | ||
− | | + | + | | +175 |
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Raiders]] |
| +200 | | +200 | ||
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[Slaver's Guild]] |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
| +250 | | +250 | ||
| Neutral | | Neutral | ||
|- | |- | ||
|- | |- | ||
− | | [[ | + | | [[The Enclave]] |
− | + | | +1000 | |
− | + | | Liked | |
− | + | ||
− | + | ||
− | + | ||
− | | + | + | |
− | | | + | |
|- | |- | ||
|- | |- | ||
| [[The Unity]] | | [[The Unity]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| +1000 | | +1000 | ||
| Liked | | Liked | ||
− | |||
|- | |- | ||
|} | |} | ||
+ | |||
[[Category:NPC-driven factions]] | [[Category:NPC-driven factions]] | ||
[[Category:Factions]] | [[Category:Factions]] | ||
− | [[Category: | + | [[Category:Brotherhood of Steel]] |
Latest revision as of 04:31, 29 November 2012
The Brotherhood of Steel faction can be joined, and will earn you some advantages, but will change your reputation as well (See below).
Contents |
[edit] Joining
- To join the Brotherhood of Steel faction, check the quest named Talk to the guard to be able to become an Initiate.
[edit] Unique advantages
Only Brotherhood of Steel's initiates can :
- Be granted access into the Lost Hills bunker.
- Buy all the levels of the Profession: Armorer into the Brotherhood's bunker (Non-members have to go in other towns).
- Complete all the quests related to the Brotherhood of Steel.
- Automatically make other players losing BoS reputation (-50 per hit) when those players hurt or try to hurt the Initiate player.
[edit] Reputation changes when joining
Here is what happen to your reputation if you join the Brotherhood of Steel faction (becoming a citizen). Mostly traders and citizens of other towns will like you more ; but as a trade-off, criminals and evil organizations will hate you more.
Faction | Impact | If your reputation is equal to 0, you'll be marked as... |
---|---|---|
The Enclave | -2000 | Vilified |
The Unity | -2000 | Vilified |
Raiders | -700 | Antipathy |
NCR Rangers | -300 | Antipathy |
New California Republic | -300 | Antipathy |
Gun Runners | -50 | Neutral |
FLC | +50 | Neutral |
Free Traders | +50 | Neutral |
Hub Citizens | +50 | Neutral |
Junktown Citizens | +50 | Neutral |
LA Citizens | +50 | Neutral |
[edit] Leaving
To leave the BoS faction, you can use the computer located in the fourth level of the Lost Hills bunker, as seen on the picture. But you can't access to this room for now, so the only way to leave the faction is to go to San Francisco, and to use the computer in the underground level of the Brotherhood's bunker in that town. Choose Miscellaneous > Resign in the computer options.
If you resigned from the main Lost Hills bunker, the guards will most probably shoot you right after this, so be sure you have nothing to loose.
[edit] Reputation changes when leaving
Faction | Impact | If your reputation is equal to 0, you'll be marked as... |
---|---|---|
Brotherhood of Steel | -2000 | Vilified |
NCR Rangers | -425 | Antipathy |
New California Republic | -375 | Antipathy |
Communists | -200 | Neutral |
Vault City Citizens | -175 | Neutral |
The Slags | -75 | Neutral |
Hub citizens | -75 | Neutral |
Gunrunners | -50 | Neutral |
LA Scavengers | -50 | Neutral |
Regulators | -50 | Neutral |
Klamath citizens | -50 | Neutral |
LA citizens | -50 | Neutral |
Den citizens | -50 | Neutral |
Modoc citizens | -50 | Neutral |
Junktown citizens | -50 | Neutral |
Redding citizens | -50 | Neutral |
Courtyard citizens | -50 | Neutral |
Water Merchants | -25 | Neutral |
Free Traders | -25 | Neutral |
Crimson Caravans | -25 | Neutral |
Far Go Traders | -25 | Neutral |
Slaves | -25 | Neutral |
FLC | -25 | Neutral |
Gecko ghouls | -25 | Neutral |
Broken Hills Humans | -25 | Neutral |
Mordino Family | +25 | Neutral |
New Reno Sex Workers | +25 | Neutral |
Vortis' Slavers | +75 | Neutral |
Children of the Cathedral | +125 | Neutral |
Hub Criminals | +150 | Neutral |
Followers of the Apocalypse | +175 | Neutral |
Raiders | +200 | Neutral |
Slaver's Guild | +250 | Neutral |
The Enclave | +1000 | Liked |
The Unity | +1000 | Liked |