Fire
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| − | + | [[Damage type Fire]] is mostly done by the [[Flamer]] and the [[Improved Flamer]], and [[Fire Gecko]]s. | |
| − | + | The '''Fire damage resistance''' is a combat statistic. Any fire damage done to a player or critter is first reduced by a percentage (fire [[Damage Resistance]]) and by a set amount (fire [[Damage Threshold]]). | |
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| + | Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his DR and DT statistics. | ||
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| + | Other damage types: | ||
* [[Normal]]. | * [[Normal]]. | ||
* [[Laser]]. | * [[Laser]]. | ||
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* [[Explode]]. | * [[Explode]]. | ||
* [[Electrical]]. | * [[Electrical]]. | ||
| + | * [[EMP]]. | ||
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| + | [[Category:Damage type]] | ||
Latest revision as of 20:35, 1 December 2012
Damage type Fire is mostly done by the Flamer and the Improved Flamer, and Fire Geckos.
The Fire damage resistance is a combat statistic. Any fire damage done to a player or critter is first reduced by a percentage (fire Damage Resistance) and by a set amount (fire Damage Threshold).
Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.
Other damage types: