Big Guns
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Beginners will rarely use the '''Big Guns''', due to the fact they are hard to craft, find, and even purchase. Their ammo is more rare than the [[Small Guns]], and depletes much faster since the '''Big Guns''' mainly have only burst fire options. '''Big Guns''' users need to have a high [[Strength]], and they also need a lot of [[hit points]] to be able to take a lot of damage, and to deal a lot too. | Beginners will rarely use the '''Big Guns''', due to the fact they are hard to craft, find, and even purchase. Their ammo is more rare than the [[Small Guns]], and depletes much faster since the '''Big Guns''' mainly have only burst fire options. '''Big Guns''' users need to have a high [[Strength]], and they also need a lot of [[hit points]] to be able to take a lot of damage, and to deal a lot too. | ||
− | '''Big Guns''' often use burst 'mode', like the ([[Minigun]]) | + | '''Big Guns''' often use burst 'mode', like the ([[Minigun]]). The [[Bonus Rate of Fire]] perk is an excellent choice, or even [[Strong Back]] to carry a few more cans of [[Flamethrower Fuel]] or a few more [[Explosive Rocket|Rockets]]. |
Revision as of 17:06, 5 October 2010
Skill Big Guns | |
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Modifies | Chance to hit using big guns. |
Initial level | 2% x Agility |
Related perks | Bonus Ranged Damage, Bonus Rate of Fire |
Related traits | Fast Shot |
« The best way to win an argument is to be the loudest. »
- The Vault. |
Big Guns is a category of firearms, and the skill related to them. They are harder to find than Small Guns, and they are mostly available for experienced players. They offer more tactics than Small Guns, thanks to explosions (Rocket Launcher) or the close and personal (Flamer). Big gangs will often use these weapons because they are a good source of firepower.
Beginners will rarely use the Big Guns, due to the fact they are hard to craft, find, and even purchase. Their ammo is more rare than the Small Guns, and depletes much faster since the Big Guns mainly have only burst fire options. Big Guns users need to have a high Strength, and they also need a lot of hit points to be able to take a lot of damage, and to deal a lot too.
Big Guns often use burst 'mode', like the (Minigun). The Bonus Rate of Fire perk is an excellent choice, or even Strong Back to carry a few more cans of Flamethrower Fuel or a few more Rockets.
List of Big Guns
This is the list of all the weapons in the Big Guns Category.
NAME | DMG TYPE | RANGE | AMMO | TYPE |
---|---|---|---|---|
Minigun | Normal | 35 | 5mm JHP 5mm AP |
Gatling Gun |
Avenger Minigun | Normal | 40 | 5mm JHP 5mm AP |
Gatling Gun |
Flamer | Fire | 5 | Flamethrower Fuel | Flamer |
Improved Flamer | Fire | 5 | Flamethrower Fuel MKII | Flamer |
Rocket Launcher | Explode | 40 | Explosive Rocket Rocket AP |
Rocket Launcher |
M60 | Normal | 35 | 7.62mm | Machine Gun |
Light Support Weapon | Normal | 40 | .223 FMJ | Machine Gun |
Bozar | Normal | 50 | .223 FMJ | Sniper Rifle |
Vindicator Minigun | Normal | 30 | 4.7mm Caseless | Gatling Gun |