Hotel rooms
From FOnline: 2238 Wiki
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'''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so. | '''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so. | ||
− | The price is the same in every hotel - '''100 caps''' for '''60 in-game days''' (About '''one week''' in real time). | + | *The price is the same in every hotel - '''100 caps''' for '''60 in-game days''' (About '''one week''' in real time). |
Revision as of 09:50, 1 July 2010
Hotel rooms can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.
- The price is the same in every hotel - 100 caps for 60 in-game days (About one week in real time).
Hotel list
- Maltese Falcon, in the Hub.
- Golden Gecko bar, in Klamath.
- Rose's Inn, in Modoc.
- Yin's hotel, in San Francisco docks, on the left.
- Broken Hills hotel, in Broken Hills residential area.