Cooldowns
From FOnline: 2238 Wiki
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== Major cooldowns == | == Major cooldowns == | ||
− | *[[Gathering cooldown]] | + | *'''[[Gathering cooldown]]''' |
− | * | + | *'''Replication cooldown''' - delaying respawn after death for 60 seconds. In-case you died from triggerd explosive in your inventory replication cooldown equals 20 minutes. |
− | * | + | *'''Exit game cooldown''' - 3 minutes timeout before character dissapears after logging out from game. |
− | * | + | *'''Battle cooldown''' - timeout preventing character from running away outside location while being hit in Real Time Combat. |
− | *[[Crafting cooldown]] | + | *'''[[Crafting cooldown]]''' |
− | *[[ | + | *'''Weakened cooldown''' - prevents from healing with [[First Aid]] skill or healing crippled limbs with [[Doctor]] skill. |
== Skills with cooldowns == | == Skills with cooldowns == |
Revision as of 12:25, 26 August 2010
Cooldowns are special timeouts preventing character from performing specific action. Current cooldowns can be seen in bottom-right part of screen or in Pip-Boy's Status page.
Major cooldowns
- Gathering cooldown
- Replication cooldown - delaying respawn after death for 60 seconds. In-case you died from triggerd explosive in your inventory replication cooldown equals 20 minutes.
- Exit game cooldown - 3 minutes timeout before character dissapears after logging out from game.
- Battle cooldown - timeout preventing character from running away outside location while being hit in Real Time Combat.
- Crafting cooldown
- Weakened cooldown - prevents from healing with First Aid skill or healing crippled limbs with Doctor skill.