Psycho
From FOnline: 2238 Wiki
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|reqs=[[Profession: Doctor]]: 3 <br> | |reqs=[[Profession: Doctor]]: 3 <br> | ||
|res=1 x [[File:chem2_2.gif|link=Chemical component]] and<br>1 x [[File:jar.gif|link=Bio Med Gel]] and<br>1 x [[File:stimpak.gif|link=Super Stimpak]] <br> | |res=1 x [[File:chem2_2.gif|link=Chemical component]] and<br>1 x [[File:jar.gif|link=Bio Med Gel]] and<br>1 x [[File:stimpak.gif|link=Super Stimpak]] <br> | ||
− | |tools=[[File:med_mach.gif|link=Medical Terminal]] | + | |tools=[[File:med_mach.gif|link=Medical Terminal]] |
|xp=140 | |xp=140 | ||
}} | }} |
Revision as of 23:01, 14 December 2010
Psycho | |
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An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier. | |
Effects | Immediate: +15 to Damage Resistance, -2 to Perception, +1 to Strength, +1 to Endurance |
-2 to Agility, +2 to Intelligence, -15 to Damage Resistance after 4 hours +3 to Intelligence, -15 to Damage Resistance, +9 to After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1.Perception after 8 hours | |
Addiction | 30% chance of addiction -4 to Intelligence, -4 to Perception after 16 hours; effects last 20 days After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1. |
Weight | 100 grams |
Base price | 700 caps |
Crafting table | |
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x 1 | |
Requirements | Profession: Doctor: 3 |
Resources | 1 x and 1 x and 1 x |
Tools | |
XP | 140 |