Strength
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Raw physical strength. A high Strength is good for physical characters. Modifies: Hit Points, Melee Damage, and Carry Weight. Also you suffer [[hit chance]] penalty if you don't have enough Strength to handle your weapon. | Raw physical strength. A high Strength is good for physical characters. Modifies: Hit Points, Melee Damage, and Carry Weight. Also you suffer [[hit chance]] penalty if you don't have enough Strength to handle your weapon. | ||
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+ | ==Tips== | ||
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+ | The Strength is important for all characters. The big majority of them have a strength between 5 and 8. Unless using drugs, it is very penalizing to lower it below 5. However, if you want to try, you will have few points of life and can carry very little equipment amount. Anyway, the number of points you will put in Strength depends on your Skills. Indeed, if you use skills like as Big Guns (heavy Weapons which require 8 in force) or hand-to-hand fight, it is essential to have a strength equal or above to 7. For Light Weapons a Strength of 5 is enough. As for Weapons with Energy, 6 of the Strength are recommended. The fact of carrying a weapon requiring a Strength superior to your level inflinge a surcharge of 20 % in the corresponding skill of weapon (and chance to hit). | ||
+ | For crafter, strengh is very important too because they have to carry big amount of stuff. | ||
Revision as of 07:28, 27 December 2010
SPECIAL Strength | |
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Modifies | Carry Weight, Hit Points, Melee Damage |
Related perks | Adrenaline Rush, Bonus HtH Damage, Gain Strength, Stonewall, Slayer, Strong Back |
Related traits | Bruiser |
Raw physical strength. A high Strength is good for physical characters. Modifies: Hit Points, Melee Damage, and Carry Weight. Also you suffer hit chance penalty if you don't have enough Strength to handle your weapon.
Tips
The Strength is important for all characters. The big majority of them have a strength between 5 and 8. Unless using drugs, it is very penalizing to lower it below 5. However, if you want to try, you will have few points of life and can carry very little equipment amount. Anyway, the number of points you will put in Strength depends on your Skills. Indeed, if you use skills like as Big Guns (heavy Weapons which require 8 in force) or hand-to-hand fight, it is essential to have a strength equal or above to 7. For Light Weapons a Strength of 5 is enough. As for Weapons with Energy, 6 of the Strength are recommended. The fact of carrying a weapon requiring a Strength superior to your level inflinge a surcharge of 20 % in the corresponding skill of weapon (and chance to hit). For crafter, strengh is very important too because they have to carry big amount of stuff.