Doctor
From FOnline: 2238 Wiki
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== Cooldown == | == Cooldown == | ||
| − | The amount of time between each use of Doctor is governed by your skill. | + | The amount of time between each use of Doctor is governed by your skill. <br> |
| + | The cooldown time, in seconds, equals ''18000 / skill level''. | ||
| + | |||
{|border="1" cellpadding="6" cellspacing="1" align="center" | {|border="1" cellpadding="6" cellspacing="1" align="center" | ||
! Skill | ! Skill | ||
Revision as of 20:13, 25 August 2011
| Skill Doctor | |
|---|---|
![]() | |
| Modifies | Chance to heal crippled limbs and weakening. |
| Initial level | 15% + ((Perception + Intelligence)/2) |
| Related perks | Medic, Healer, Living Anatomy |
| Related traits | Good Natured |
"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."
Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a wasteland doctor, who charges a huge fee (about 1000 caps).
- Doctor only heals injuries, it doesn't restore your hit points.
- Doctor also removes your weakening, which is the cooldown after dying during which First Aid cannot be used on you.
- Doctor is a requirement for Profession: Doctor.
Note: The chance to heal weakened status depends on your Doctor skill. You have maximum chance when your skill is 10x targets level.
Questions to solve:
- (Is this chance max 95% like usually? Or is it 100% or different?)
- (How does Luck affect Doctor skill?)
Cooldown
The amount of time between each use of Doctor is governed by your skill.
The cooldown time, in seconds, equals 18000 / skill level.
| Skill | Cooldown |
|---|---|
| 25% | 12 minutes |
| 50% | 6 minutes |
| 75% | 4 minutes |
| 100% | 3 minutes |
| 125% | 145 seconds |
| 150% | 120 seconds |
| 175% | 103 seconds |
| 200% | 90 seconds |
| 225% | 80 seconds |
| 250% | 72 seconds |
| 275% | 65 seconds |
| 300% | 60 seconds |
