Template:Critter
From FOnline: 2238 Wiki
(Difference between revisions)
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{| class="wikitable" align="right" style="width:30%; border:3px; margin:16px; font-size:75%;" | {| class="wikitable" align="right" style="width:30%; border:3px; margin:16px; font-size:75%;" | ||
− | ! colspan=" | + | ! colspan="3" | {{{name}}} |
|- | |- | ||
− | ! colspan=" | + | ! colspan="3" | [[File:{{{image}}}aa_sw.gif]] |
|- | |- | ||
− | | colspan=" | + | | colspan="3" | {{{desc}}} |
|- | |- | ||
| width="33%" | '''SPECIAL''' | | width="33%" | '''SPECIAL''' | ||
− | | ST:'''{{{st}}}''', PE:'''{{{pe}}}''', EN:'''{{{en}}}''', CH:'''{{{ch}}}''', IN:'''{{{in}}}''', AG:'''{{{ag}}}''', LK:'''{{{lk}}}''' | + | | colspan="2" | ST:'''{{{st}}}''', PE:'''{{{pe}}}''', EN:'''{{{en}}}''', CH:'''{{{ch}}}''', IN:'''{{{in}}}''', AG:'''{{{ag}}}''', LK:'''{{{lk}}}''' |
|- | |- | ||
! XP | ! XP | ||
− | | {{{xp}}} | + | | colspan="2" | {{{xp}}} |
|- | |- | ||
! '''Derived statistics''' | ! '''Derived statistics''' | ||
− | | | + | | colspan="2" | |
|- | |- | ||
| Carry Weight | | Carry Weight | ||
− | | {{{carry}}} | + | | colspan="2" | {{{carry}}} |
|- | |- | ||
| Sequence | | Sequence | ||
− | | {{{seq}}} | + | | colspan="2" | {{{seq}}} |
|- | |- | ||
| Hit Points | | Hit Points | ||
− | | {{{hp}}} | + | | colspan="2" | {{{hp}}} |
|- | |- | ||
| Healing Rate | | Healing Rate | ||
− | | {{{hr}}} | + | | colspan="2" | {{{hr}}} |
|- | |- | ||
| Armor Class | | Armor Class | ||
− | | {{{ac}}} | + | | colspan="2" | {{{ac}}} |
|- | |- | ||
| Action Points | | Action Points | ||
− | | {{{ap}}} | + | | colspan="2" | {{{ap}}} |
|- | |- | ||
| Critical Chance | | Critical Chance | ||
− | | {{{crit}}} | + | | colspan="2" | {{{crit}}} |
|- | |- | ||
| Unarmed Damage | | Unarmed Damage | ||
− | | {{{un_dmg}}} | + | | colspan="2" | {{{un_dmg}}} |
|- | |- | ||
| Melee Damage | | Melee Damage | ||
− | | {{{mel_dmg}}} | + | | colspan="2" | {{{mel_dmg}}} |
|- | |- | ||
− | ! ''' | + | ! '''Defense''' |
+ | ! Resistance | ||
+ | ! Threshold | ||
+ | |- | ||
+ | | Normal | ||
+ | | {{{dr_norm}}} | ||
+ | | {{{dt_norm}}} | ||
+ | |- | ||
+ | | Laser | ||
+ | | {{{dr_laser}}} | ||
+ | | {{{dt_laser}}} | ||
+ | |- | ||
+ | | Fire | ||
+ | | {{{dr_fire}}} | ||
+ | | {{{dt_fire}}} | ||
+ | |- | ||
+ | | Plasma | ||
+ | | {{{dr_plasma}}} | ||
+ | | {{{dt_plasma}}} | ||
+ | |- | ||
+ | | Explosive | ||
+ | | {{{dr_explosive}}} | ||
+ | | {{{dt_explosive}}} | ||
+ | |- | ||
+ | | Electrical | ||
+ | | {{{dr_elec}}} | ||
+ | | {{{dt_elec}}} | ||
+ | |- | ||
+ | | EMP | ||
+ | | {{{dr_emp}}} | ||
+ | | {{{dt_emp}}} | ||
+ | |- | ||
+ | | Poison | ||
+ | | {{{dr_norm}}} | ||
| | | | ||
+ | |- | ||
+ | | Radiation | ||
+ | | {{{dr_norm}}} | ||
+ | | | ||
+ | |- | ||
+ | ! '''Skills''' | ||
+ | | colspan="2" | | ||
|- | |- | ||
| Small Guns | | Small Guns | ||
− | | '''{{{sg}}}''' | + | | colspan="2" | '''{{{sg}}}''' |
|- | |- | ||
| Big Guns | | Big Guns | ||
− | | '''{{{bg}}}''' | + | | colspan="2" | '''{{{bg}}}''' |
|- | |- | ||
| Energy Weapons | | Energy Weapons | ||
− | | '''{{{ew}}}''' | + | | colspan="2" | '''{{{ew}}}''' |
|- | |- | ||
| Unarmed | | Unarmed | ||
− | | '''{{{un}}}''' | + | | colspan="2" | '''{{{un}}}''' |
|- | |- | ||
| Melee | | Melee | ||
− | | '''{{{mel}}}''' | + | | colspan="2" | '''{{{mel}}}''' |
|- | |- | ||
| Throwing | | Throwing | ||
− | | '''{{{th}}}''' | + | | colspan="2" | '''{{{th}}}''' |
|- | |- | ||
| First Aid | | First Aid | ||
− | | '''{{{fa}}}''' | + | | colspan="2" | '''{{{fa}}}''' |
|- | |- | ||
| Doctor | | Doctor | ||
− | | '''{{{doc}}}''' | + | | colspan="2" | '''{{{doc}}}''' |
|- | |- | ||
| Sneak | | Sneak | ||
− | | '''{{{snk}}}''' | + | | colspan="2" | '''{{{snk}}}''' |
|- | |- | ||
| Lockpick | | Lockpick | ||
− | | '''{{{loc}}}''' | + | | colspan="2" | '''{{{loc}}}''' |
|- | |- | ||
| Steal | | Steal | ||
− | | '''{{{stl}}}''' | + | | colspan="2" | '''{{{stl}}}''' |
|- | |- | ||
| Traps | | Traps | ||
− | | '''{{{tr}}}''' | + | | colspan="2" | '''{{{tr}}}''' |
|- | |- | ||
| Science | | Science | ||
− | | '''{{{sc}}}''' | + | | colspan="2" | '''{{{sc}}}''' |
|- | |- | ||
| Repair | | Repair | ||
− | | '''{{{rep}}}''' | + | | colspan="2" | '''{{{rep}}}''' |
|- | |- | ||
| Speech | | Speech | ||
− | | '''{{{sp}}}''' | + | | colspan="2" | '''{{{sp}}}''' |
|- | |- | ||
| Barter | | Barter | ||
− | | '''{{{bar}}}''' | + | | colspan="2" | '''{{{bar}}}''' |
|- | |- | ||
| Gambling | | Gambling | ||
− | | '''{{{gam}}}''' | + | | colspan="2" | '''{{{gam}}}''' |
|- | |- | ||
| Outdoorsman | | Outdoorsman | ||
− | | '''{{{out}}}''' | + | | colspan="2" | '''{{{out}}}''' |
− | + | ||
|- | |- | ||
|} | |} |
Revision as of 09:43, 21 December 2009
{{{name}}} | ||
---|---|---|
[[File:{{{image}}}aa_sw.gif]] | ||
{{{desc}}} | ||
SPECIAL | ST:{{{st}}}, PE:{{{pe}}}, EN:{{{en}}}, CH:{{{ch}}}, IN:{{{in}}}, AG:{{{ag}}}, LK:{{{lk}}} | |
XP | {{{xp}}} | |
Derived statistics | ||
Carry Weight | {{{carry}}} | |
Sequence | {{{seq}}} | |
Hit Points | {{{hp}}} | |
Healing Rate | {{{hr}}} | |
Armor Class | {{{ac}}} | |
Action Points | {{{ap}}} | |
Critical Chance | {{{crit}}} | |
Unarmed Damage | {{{un_dmg}}} | |
Melee Damage | {{{mel_dmg}}} | |
Defense | Resistance | Threshold |
Normal | {{{dr_norm}}} | {{{dt_norm}}} |
Laser | {{{dr_laser}}} | {{{dt_laser}}} |
Fire | {{{dr_fire}}} | {{{dt_fire}}} |
Plasma | {{{dr_plasma}}} | {{{dt_plasma}}} |
Explosive | {{{dr_explosive}}} | {{{dt_explosive}}} |
Electrical | {{{dr_elec}}} | {{{dt_elec}}} |
EMP | {{{dr_emp}}} | {{{dt_emp}}} |
Poison | {{{dr_norm}}} | |
Radiation | {{{dr_norm}}} | |
Skills | ||
Small Guns | {{{sg}}} | |
Big Guns | {{{bg}}} | |
Energy Weapons | {{{ew}}} | |
Unarmed | {{{un}}} | |
Melee | {{{mel}}} | |
Throwing | {{{th}}} | |
First Aid | {{{fa}}} | |
Doctor | {{{doc}}} | |
Sneak | {{{snk}}} | |
Lockpick | {{{loc}}} | |
Steal | {{{stl}}} | |
Traps | {{{tr}}} | |
Science | {{{sc}}} | |
Repair | {{{rep}}} | |
Speech | {{{sp}}} | |
Barter | {{{bar}}} | |
Gambling | {{{gam}}} | |
Outdoorsman | {{{out}}} |