To do
m (→What needs to be done: Dynamite Stick added (ingame, but not craftable yet). Done) |
(→What needs to be done: Add Changelog_19/07/2012) |
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Please remember to remove from this page the parts of the changelogs that no longer need to be used. | Please remember to remove from this page the parts of the changelogs that no longer need to be used. | ||
+ | |||
+ | {| class="mw-collapsible mw-collapsed wikitable" | ||
+ | ! [[Changelog 19/07/2012]] | ||
+ | |- | ||
+ | | | ||
+ | FIXES: | ||
+ | * Guards inside the Salvatore's Bar and the Shark Club will protect the player characters. | ||
+ | * Patched up holes in some maps. | ||
+ | * Treasure Hunter perk no longer lowers ammount of items. | ||
+ | * Mega Power Fist and Power Servos appear in Fixboy. | ||
+ | * Fixed various minor dialog errors. | ||
+ | * Brahmin hides no longer disappear after placing them in brahmin inventory. | ||
+ | * Town Control timer / area check bug is fixed. | ||
+ | * Brahmin no longer get stuck on the pen entrance if they are outside the pen. | ||
+ | * Fixed exploit allowing to loot critters that shouldn't be lootable. | ||
+ | * Supermutants in the gunrunner caravan quest no longer drop weapons due to criticals. | ||
+ | * NCR Residence area is now accessible via Town/World*button on the worldmap. | ||
+ | * Rats in Vault 15 no longer speak like a human in combat. | ||
+ | * Jet and Kamikaze decrease Damage Resistance properly. | ||
+ | * Quick Recovery perk should work now. | ||
+ | * Cumulative crafting timeout (1 hour) | ||
+ | * Bug in Mantis dialog that made the question to get Explorer perk unavailable in some case. | ||
+ | |||
+ | FEATURES: | ||
+ | * Raiding Supermutants have been spotted at the Ares rocket silo. | ||
+ | |||
+ | CHANGES (WIP): | ||
+ | * Added consequences for killing brahmin in the Westin quest. The brahmin also protect each other. | ||
+ | * Montag gives a quest tip if a player confuses town well with the water pump. | ||
+ | * After being fed, Shren won't be hungry for some time. Reward increased to 50xp. | ||
+ | * When using, waterpipes fill all empty waterbags in the inventory as the default action. | ||
+ | * NPC doctors prices depend on what needs healing. | ||
+ | * Added a dialog option to ask companions about their weapon preferences before taking them. | ||
+ | * Changed order of items in Fixboy: Materials appear on top, followed by armors, ammo and weapons. | ||
+ | * Railway Gang thugs will remember characters who attacked them. | ||
+ | * Added blueprints to loot container in the Glow. | ||
+ | * Various improvements with brahmin that should result in better poo distribution inside the pens. | ||
+ | * Slightly adjusted critical hit tables. | ||
+ | * More recognizable water tiles in New Reno sewers. | ||
+ | * NPC don't loot armed explosives anymore. NPC looter will also shout warning about the bomb and all NPCs in close distance will move away. | ||
+ | |||
+ | RECOMMENDATIONS: | ||
+ | * if client will crash on start, removing current game cache file should help | ||
+ | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" |
Revision as of 15:02, 24 July 2012
There are three things that we ask you to do whenever you can: improve and update existing pages, help with current projects and correct language mistakes whenever you spot them.
Everyone's help is welcome. If you feel like contributing a lot, it is great but remember: quality is much more important than quantity; for example, it is much better to write one good article than a hundred bad ones.
For information on how to write new articles or edit existing ones, please follow this link.
Contents |
What needs to be done
- Outdated pages whose updating has been requested by the forum users need to be taken care of
- Orphaned pages should be linked to from other articles
- Articles on critters need to be expanded
- Some templates may need to be revised/created, e.g. Template:Resource
- FOnline 2238 Changelogs need to be analyzed constantly and relevant articles updated accordingly
The following extracts from some of the latest official changelogs list modifications to the game that are not yet represented in the relevant wiki articles. You can help by updating these articles using the information the extracts contain.
Please remember to remove from this page the parts of the changelogs that no longer need to be used.
Changelog 19/07/2012 |
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FIXES:
FEATURES:
CHANGES (WIP):
RECOMMENDATIONS:
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Changelog 03/07/2012 |
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FIXES:
FEATURES:
CHANGES (WIP):
|
Changelog 28/06/2012 |
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FEATURES:
CHANGES (WIP):
|
The projects you are invited to help with
- Wiki Project: Weapons Improvements
- Game Development Project: 3d_graphics_development_tracker
- Game Development Project: 3d_armors_development_tracker
- Game Development Project: 3d_miscellaneous_items_development_tracker
Outdated pages
- Armors (missing helmets, an overall update is needed)
- All articles on resources (the "Items that need this resource..." lists need to be updated. In particular, a large number of weapons need to be removed from the lists)
- Pip-Boy
- Fix-Boy
Pages waiting for content verification
If you are not sure about the changes you have introduced to any of our articles, please place relevant links below and another editor will verify them as soon as possible.
- Outdoorsman
- Public Mines
- Sniper Rifle (exp. reward needs verification)
Pages to be checked for language accuracy
Not sure whether your English is sufficient to contribute to our wiki? Place links to your articles below and one of our native speakers will check them for you as soon as s/he can.