Melee Weapons
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Revision as of 01:41, 8 January 2013
Skill Melee Weapons | |
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Modifies | Chance to hit with melee weapons. |
Initial level | 55% + (1% x ((Strength+Agility)/2)) |
Related perks | Bonus HtH Damage, Bonus HtH Attacks. |
Related traits | Bruiser, Heavy Handed. |
Using non-ranged weapons in hand-to-hand, or melee combat - knives, sledgehammers, spears, clubs and so on.
List of Melee Weapons
This is the list of all the weapons in the Melee Weapons Category.
NAME | DMG | TYPE | RANGE | AMMO |
---|---|---|---|---|
Knife | 7-12 | Normal | 1 | None |
Combat Knife | 12-19 | Normal | 1 | None |
Switchblade | 8-15 | Normal | 1 | None |
Old Shovel | 1-3 | Normal | 2 | None |
Shovel | 2-5 | Normal | 2 | None |
Club | 8-23 | Normal | 1 | None |
Crowbar | 10-18 | Normal | 1 | None |
Wrench | 3-6 | Normal | 1 | None |
Sharpened Pole | 2-4 | Normal | 2 | None |
Spear | 8-12 | Normal | 2 | None |
Sharpened Spear | 12-20 | Normal | 2 | None |
Sledgehammer | 8-16 | Normal | 2 | None |
Super Sledge | 18-36 | Normal | 2 | None |
Cattle Prod | 12-20 | Electrical | 1 | Small Energy Cell |
Super Cattle Prod | 20-32 | Electrical | 1 | Small Energy Cell |
Louisville Slugger | 12-30 | Normal | 1 | None |
Ripper | 15-32 | Normal | 1 | Small Energy Cell |