Psycho

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m ('''Note:''' Psycho increases DR only for Normal type of damage.)
m ('''Note:''' This drug only increases one's resistance to physical damage done by fists, nonelectric melee weapons, rocks, and bullets.)
Line 12: Line 12:
 
Not currently craftable because HQ Chemical Components are not in-game. Psycho can, however, be sold by doctors.
 
Not currently craftable because HQ Chemical Components are not in-game. Psycho can, however, be sold by doctors.
  
'''Note:''' Psycho increases [[DR]] only for [[Normal]] type of damage.
+
'''Note:''' This [[drug]] only increases one's resistance to [[Normal|physical damage]] done by [[Unarmed|fists]], nonelectric [[Melee|melee weapons]], [[rocks]], and bullets.
  
  

Revision as of 02:28, 16 February 2013

Psycho
Lastdrug.gif
An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier.
Effects Immediate: +15 to damage resistance, +1 to Strength, +1 to Endurance, -2 to Perception
-15 to Damage Resistance, -1 to Strength, -1 to Endurance, +2 to Perception after 10 hours
Addiction 30% chance of addiction
-1 to maximum action points after 10 hours; effects last 20 hours
Weight 100 grams
Base price 700 caps

Not currently craftable because HQ Chemical Components are not in-game. Psycho can, however, be sold by doctors.

Note: This drug only increases one's resistance to physical damage done by fists, nonelectric melee weapons, rocks, and bullets.


Crafting table
Lastdrug.gif x 1
Requirements Profession: Doctor: 2
Blueprints
Resources 4 x Chem2 2.gif and
1 x Jar.gif and
5 x Chem2 2.gif
Tools Med mach.gif
XP ??
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