FOnline: 2238/Changelogs
From FOnline: 2238 Wiki
(Difference between revisions)
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FEATURES: | FEATURES: | ||
* Added Combat Zones and Idlers system (see Combat Zones and Idlers below). | * Added Combat Zones and Idlers system (see Combat Zones and Idlers below). | ||
− | * Tent system rework (see New Tent System below). | + | * Tent system rework (see New Tent System below). {{Done}} -[[User:Marko|Marko]] |
* Added predators - wild creatures finding players in real time encounters (see Predators below). | * Added predators - wild creatures finding players in real time encounters (see Predators below). | ||
* Added two new special encounters, it should be easier to find them than the old ones. | * Added two new special encounters, it should be easier to find them than the old ones. | ||
− | * New quest: A Tent in the Wasteland. You need to be at least at level 2 to receive it. | + | * New quest: A Tent in the Wasteland. You need to be at least at level 2 to receive it. {{Done}} -[[User:Marko|Marko]] |
CHANGES (WIP): | CHANGES (WIP): | ||
− | * Idling on the World Map is not safe anymore (see Unsafe World Map below). | + | * Idling on the World Map is not safe anymore (see Unsafe World Map below). {{Done}} -[[User:Marko|Marko]] |
* Real time encounters aren't closed after 10 minutes anymore. For already existing encounters, you have time to move your cars to safe places until next update. | * Real time encounters aren't closed after 10 minutes anymore. For already existing encounters, you have time to move your cars to safe places until next update. | ||
* To make crafting more flexible, now different items can be used as the same ingredient in crafting machines. For example, both water bags and bottles of water can be used to craft beer. In the future ingredients going to be a part of the Fix-boy recipes. | * To make crafting more flexible, now different items can be used as the same ingredient in crafting machines. For example, both water bags and bottles of water can be used to craft beer. In the future ingredients going to be a part of the Fix-boy recipes. | ||
* Modoc and Klamath/Den replication points moved away a bit from these towns. | * Modoc and Klamath/Den replication points moved away a bit from these towns. | ||
− | * Using science skill on ten brahmin hides doesn't create a tent anymore. | + | * Using science skill on ten brahmin hides doesn't create a tent anymore. {{Done}} -[[User:Marko|Marko]] |
* Significant buff of item spawning in Glow. | * Significant buff of item spawning in Glow. | ||
* Reduced reputation penalty for grave digging. | * Reduced reputation penalty for grave digging. |
Revision as of 07:30, 18 February 2013
Are lists of changes in the game after an update, posted by developers. Can be found on http://fonline2238.net/forum/index.php?board=3.0
See also (you must be logged on forum):
- http://fonline2238.net/changelog/
- http://fonline2238.net/last_changelog/
- http://fonline2238.net/last_wipe/
If changes have been already reflected on the wiki, there will be Done sign next to them in the changelog copy posted below.
Contents |
Februar 2013
Changelog 17/02/13 |
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FIXES:
CHANGES (WIP):
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Changelog 14/02/13 |
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FIXES:
FEATURES:
CHANGES (WIP):
RECOMMENDATIONS:
EXTRA NOTES:
IMPORTANT:
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Januar 2013
Changelog 26/01/13 |
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FIXES:
FEATURES:
There is a chance for items lost/left in encounters to re-appear in closed graves after some time. Digging graves grants permanent Grave Digger karma and results with reputation drop if noticed by NPCs standing nearby. NPCs are much less likely to notice this shady activity at night. Old shovel breaks after one dug up grave. Crafted shovels don't break (the recipe for shovel was slightly changed). CHANGES (WIP):
EXTRA NOTES:
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