FOnline: 2238/Changelogs
From FOnline: 2238 Wiki
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'''If changes have been already reflected on the wiki, there will be {{Done}} sign next to them in the changelog copy posted below.''' | '''If changes have been already reflected on the wiki, there will be {{Done}} sign next to them in the changelog copy posted below.''' | ||
− | == | + | == February 2013 == |
+ | {| class="mw-collapsible mw-collapsed wikitable" | ||
+ | ! [http://fonline2238.net/forum/index.php/topic,28440.0 Changelog 16/03/13, posted by [[JovankaB]]]] | ||
+ | |- | ||
+ | | | ||
+ | FIXES: | ||
+ | * Ingredients for crafting machines are now counted properly. | ||
+ | * Fixed recycling of items lost in encounters (items lost/left in encounters weren't placed in graves). | ||
+ | * Fixed bugged bargaining with Chris in Navarro, allowing players to get quest item for caps without paying the caps. | ||
+ | * Added missing message when trying to access cigarettes crafting machine while the machine is still working. | ||
+ | * Fixed glitched trunk graphics of the police car (by jotisz). | ||
+ | |||
+ | CHANGES (WIP): | ||
+ | * Changes for faction friends and people with invited status: | ||
+ | |||
+ | they aren't considered intruders by followers guarding bases/tents, | ||
+ | they lose their status if they kill a member of the faction inside the faction base, | ||
+ | they lose their status if they are killed by a member of the faction (or follower of the member) inside the faction base. | ||
+ | * Access to base is lost only when a non-member is killed inside base by a member of the faction (or follower of the member). | ||
+ | * Rules of enabling sneak have been reworked, it's no longer possible to tag other players to enter sneak in front of them. You can enter sneak when seen by: | ||
+ | |||
+ | sneaking players, | ||
+ | disconnected players, | ||
+ | if you have a temporary team (in Hinkley or events), when seen by the players from your team, | ||
+ | if you don't have a temporary team, when seen by: | ||
+ | - players from your faction, if it's a player faction, | ||
+ | - players from a faction where you are registered as friend, | ||
+ | - players who tagged you as a group leader, | ||
+ | - players who tagged someone who tagged you as a group leader. | ||
+ | |||
+ | EXTRA NOTES: | ||
+ | * Run the updater to obtain the new files. | ||
+ | |} | ||
+ | |||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
! [http://fonline2238.net/forum/index.php/topic,28083.0 Changelog 23/02/13, posted by [[JovankaB]]] | ! [http://fonline2238.net/forum/index.php/topic,28083.0 Changelog 23/02/13, posted by [[JovankaB]]] |
Revision as of 20:26, 16 March 2013
Are lists of changes in the game after an update, posted by developers. Can be found on http://fonline2238.net/forum/index.php?board=3.0
See also (you must be logged on forum):
- http://fonline2238.net/changelog/
- http://fonline2238.net/last_changelog/
- http://fonline2238.net/last_wipe/
If changes have been already reflected on the wiki, there will be Done sign next to them in the changelog copy posted below.
Contents |
February 2013
Changelog 16/03/13, posted by JovankaB] |
---|
FIXES:
CHANGES (WIP):
they aren't considered intruders by followers guarding bases/tents, they lose their status if they kill a member of the faction inside the faction base, they lose their status if they are killed by a member of the faction (or follower of the member) inside the faction base.
sneaking players, disconnected players, if you have a temporary team (in Hinkley or events), when seen by the players from your team, if you don't have a temporary team, when seen by: - players from your faction, if it's a player faction, - players from a faction where you are registered as friend, - players who tagged you as a group leader, - players who tagged someone who tagged you as a group leader. EXTRA NOTES:
|
Changelog 23/02/13, posted by JovankaB |
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FIXES:
FEATURES:
|
Changelog 17/02/13, posted by JovankaB |
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FIXES:
CHANGES (WIP): |
Changelog 14/02/13, posted by Mayck] |
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FIXES:
FEATURES:
CHANGES (WIP):
RECOMMENDATIONS:
EXTRA NOTES:
IMPORTANT:
|
Januar 2013
Changelog 26/01/13, posted by JovankaB |
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FIXES:
FEATURES:
There is a chance for items lost/left in encounters to re-appear in closed graves after some time. Digging graves grants permanent Grave Digger karma and results with reputation drop if noticed by NPCs standing nearby. NPCs are much less likely to notice this shady activity at night. Old shovel breaks after one dug up grave. Crafted shovels don't break (the recipe for shovel was slightly changed). CHANGES (WIP):
EXTRA NOTES:
|
December 2012
Changelog 31/12/12, posted by Mayck |
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FIXES:
FEATURES:
CHANGES:
Craftable containers can be picked up from ground when empty by using science skill. Certain craftable containers can be rotated when empty by using repair skill. Containers cannot be dropped in public locations.
protect owner (and other followers of the owner) protect owner and attack intruders in base/tent flee |