3d graphics development tracker
From FOnline: 2238 Wiki
(Difference between revisions)
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!Credits | !Credits | ||
!Status | !Status | ||
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| − | |||
|- | |- | ||
|Minigun | |Minigun | ||
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| + | |} | ||
| + | == Submachine guns == | ||
| + | {| class="wikitable" border="1" | ||
| + | !Name | ||
| + | !Sprite | ||
| + | !3D model | ||
| + | !Polycount | ||
| + | !Skinned model | ||
| + | !Credits | ||
| + | !Status | ||
|- | |- | ||
| − | + | ||
| − | + | ||
|10mm SMG | |10mm SMG | ||
|[[Image:Uzi.gif]] | |[[Image:Uzi.gif]] | ||
Revision as of 12:40, 3 February 2010
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.
There are few rules that should be restricted:
- 3d model must look similar to original one - polygon count of model should be as low as possible
Big Guns
| Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
|---|---|---|---|---|---|---|
| Minigun |
|
|||||
| Avenger Minigun |
|
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| Vindicator Minigun |
|
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| Bozar |
|
182 | SmartCheetah | |||
| Light Support Weapon |
|
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| M60 |
|
|
Elmehdi | |||
| Rocket Launcher |
|
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| Flamer |
|
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| Improved Flamer |
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