3d graphics development tracker
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Revision as of 14:13, 6 February 2010
Contents |
General Info
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.
There are few rules that should be restricted:
- 3d model must look similar to original one - polygon count of model should be as low as possible
Big Guns
Submachine guns
| Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
|---|---|---|---|---|---|---|
| 10mm SMG |
|
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| H&K G11 |
|
112 | SmartCheetah | |||
| H&K G11E |
|
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| HK P90c |
|
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| M3A1 "Grease Gun" SMG |
|
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| Tommy Gun |
|
Pistols
Energy Weapons
Rifles
Shotguns
| Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
|---|---|---|---|---|---|---|
| Shotgun |
|
|||||
| Sawed-off Shotgun |
|
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| Combat Shotgun |
|
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| H&K CAWS |
|
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| Pancor Jackhammer |
|
Unarmed Weapons
| Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
|---|---|---|---|---|---|---|
| Boxing Gloves |
|
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| Plated Boxing Gloves | ||||||
| Brass Knuckles |
|
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| Spiked Knuckles |
|
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| Power Fist |
|
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| Mega Power Fist |
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