Gathering Cooldown
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* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the "P" key twice. | * The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the "P" key twice. | ||
− | |||
− | + | === CoolDown list === | |
− | |||
− | + | *[[Minerals]] 360 | |
− | + | *[[Iron Ore]] 360 | |
− | Fiber 150 | + | *[[Electronic Parts]] 190 |
− | + | *[[Fiber]] 150 | |
− | Fruit 360 | + | *[[Fruit]] 360 |
− | + | *[[Flint]] 150 | |
− | Flint 150 | + | *[[Meat Jerky]] (in slaughterhouse) 290 |
− | + | *[[Xander Root]] 240 | |
− | Meat 290 | + | *[[Broc Flower]] 240 |
− | + | *[[Junk]] 90 | |
− | Xander | + | *[[Wood]] 62 |
− | + | ||
− | Broc | + | |
− | + | ||
− | Junk 90 | + | |
− | + | ||
− | Wood 62 | + |
Revision as of 12:12, 7 March 2010
Gathering cooldown is a timeout, that is set each time you gather a new resource. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.
- The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.
CoolDown list
- Minerals 360
- Iron Ore 360
- Electronic Parts 190
- Fiber 150
- Fruit 360
- Flint 150
- Meat Jerky (in slaughterhouse) 290
- Xander Root 240
- Broc Flower 240
- Junk 90
- Wood 62