3d graphics development tracker
From FOnline: 2238 Wiki
(Difference between revisions)
(→Energy Weapons) |
(→Big Guns) |
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|Minigun | |Minigun | ||
|[[Image:Minigun.gif]] | |[[Image:Minigun.gif]] | ||
− | | | + | |[[Image:Minigunmod2.png|x90px]] |
− | | | + | |437 |
− | | | + | |[[Image:Miniguntex3.png|x90px]] |
− | | | + | |Dal |
+ | |Modelled/Skinned | ||
|- | |- | ||
|Avenger Minigun | |Avenger Minigun |
Revision as of 16:49, 17 March 2010
Contents |
General Info
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.
There are few rules that should be restricted:
- 3d model must look similar to original one - polygon count of model should be as low as possible
Big Guns
Submachine guns
Pistols
Energy Weapons
Rifles
Shotguns
Unarmed Weapons
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
---|---|---|---|---|---|---|
Boxing Gloves | ||||||
Plated Boxing Gloves | ||||||
Brass Knuckles | ||||||
Spiked Knuckles | ||||||
Power Fist | ||||||
Mega Power Fist |