Explode

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The '''Explode damage resistance''' is a combat statistic. Each armor has a special [[Damage Resistance]] and a special [[Damage Threshold]] for each damage type ; the '''Explode''' one applies for all the damage done by explosions - which means damages done by [[explosives]] like [[Plastic Explosives]], [[Dynacord Stick]], [[Dynamite]], etc.
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The '''Explode damage resistance''' is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode [[Damage Resistance]]) and by a set amount (explode [[Damage Threshold]]). '''Explosion''' damage is done by [[explosives]] like [[Plastic Explosives]], [[Dynacord Stick]], [[Dynamite]], etc.
  
This damage resistance is modified mostly by the [[armor]] you wear, because of its [[Damage Resistance]] and [[Damage Threshold]].
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Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.
  
Other damages type :
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Other damage types:
 
* [[Normal]].
 
* [[Normal]].
 
* [[Laser]].
 
* [[Laser]].

Revision as of 18:13, 27 March 2010

The Explode damage resistance is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode Damage Resistance) and by a set amount (explode Damage Threshold). Explosion damage is done by explosives like Plastic Explosives, Dynacord Stick, Dynamite, etc.

Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.

Other damage types:

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