Energy Weapons
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{{Skill | {{Skill | ||
− | |name=Energy | + | |name=Energy Weapons |
|image=EnergyWeapons.gif | |image=EnergyWeapons.gif | ||
|modifies=Chance to hit using energy-powered guns. | |modifies=Chance to hit using energy-powered guns. | ||
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− | '''Energy | + | '''Energy Weapons''' is a category of firearms, and the [[skill]] related to them. The weakest energy-powered weapons are easy to find, but still weaker than most of the [[Small Guns]] rifles. However, once you grab one of the rifles, you can be either a good sniper or a good rifleman at middle range. |
− | The fact is, Energy weapons allow snipers - with [[Laser Rifle]] - and riflemen - with [[Plasma Rifle]]. Their | + | The fact is, Energy weapons allow snipers - with [[Laser Rifle]] - and riflemen - with [[Plasma Rifle]]. Their ammunition is also rare, both [[Micro Fusion Cells]] and [[Small Energy Cells]]. The best energy-powered weapons - [[YK42B Pulse Rifle]] and Pistol - are dealing Electrical damages, where most of the characters have only [[Laser]] and [[Plasma]] [[resistances]]. They are often considered as the high-end weapons in [[FOnline]], since even the [[Enclave]] uses them. |
− | == List of Energy | + | == List of Energy Weapons == |
− | This is the list of all the weapons relied to the Energy | + | This is the list of all the weapons relied to the Energy Weapons skill. The best weapons in each type (Rifle, Pistol, etc) are in bold. |
{|align="center" class="sortable wikitable" | {|align="center" class="sortable wikitable" |
Revision as of 00:32, 6 April 2010
« Laser weapons cut the enemy in half at the waist or burn them to ash, plasma weapons disintegrate the enemy into a pile of goo, while pulse weapons cause an effect comically similar to massive electrocution, after which the victim turns into a skeleton then falls to the ground into a pile of dust. »
- The Vault. |
Skill Energy Weapons | |
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Modifies | Chance to hit using energy-powered guns. |
Initial level | 10% + (1% x Agility) |
Related perks | Bonus Ranged Damage, Bonus Rate of Fire |
Related traits | Fast Shot |
Energy Weapons is a category of firearms, and the skill related to them. The weakest energy-powered weapons are easy to find, but still weaker than most of the Small Guns rifles. However, once you grab one of the rifles, you can be either a good sniper or a good rifleman at middle range.
The fact is, Energy weapons allow snipers - with Laser Rifle - and riflemen - with Plasma Rifle. Their ammunition is also rare, both Micro Fusion Cells and Small Energy Cells. The best energy-powered weapons - YK42B Pulse Rifle and Pistol - are dealing Electrical damages, where most of the characters have only Laser and Plasma resistances. They are often considered as the high-end weapons in FOnline, since even the Enclave uses them.
List of Energy Weapons
This is the list of all the weapons relied to the Energy Weapons skill. The best weapons in each type (Rifle, Pistol, etc) are in bold.
NAME | DMG TYPE | RANGE | AMMO | TYPE |
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Wattz 1000 Laser Pistol | Laser | 35 | Small Energy Cell | Pistol |
Magneto-Laser Pistol | Laser | 35 | Small Energy Cell | Pistol |
Wattz 2000 Laser Rifle | Laser | 45 | Microfusion Cell | Rifle |
Laser Rifle (Ext. Cap.) | Laser | 45 | Microfusion Cell | Rifle |
Glock 86 Plasma Pistol | Plasma | 20 | Small Energy Cell | Pistol |
Plasma Pistol (Ext. Cap.) | Plasma | 20 | Small Energy Cell | Pistol |
Winchester P94 Plasma Rifle | Plasma | 25 | Microfusion Cell | Rifle |
Turbo Plasma Rifle | Plasma | 35 | Microfusion Cell | Rifle |
L30 Gatling Laser | Laser | 40 | Microfusion Cell | Gatling Gun |
Alien Blaster | Electrical | 10 | Small Energy Cell | Pistol |
YK32 Pulse Pistol | Electrical | 15 | Small Energy Cell | Pistol |
YK42B Pulse Rifle | Electrical | 30 | Microfusion Cell | Rifle |
Solar Scorcher | Laser | 20 | Sunlight | Pistol |