Wiki Project: Weapons Improvements

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== Project steps ==
 
== Project steps ==
* Check the list below. Tell (to Izual or by editing this article, in front of the weapon's name) which weapons you will improve.
+
* Check the list below. Tell (to Izual or by editing this article, in front of the weapon's name) which weapons you will improve, or move it directly to your part.
* This weapon will be moved into your part. When you finished editing the weapon article, add the <nowiki>{{</nowiki>[[Done]]<nowiki>}}</nowiki> ({{Done}}) template to say that the article is improved.
+
* This weapon will now be moved into your part. When you finished editing the weapon article, add the <nowiki>{{</nowiki>[[Done]]<nowiki>}}</nowiki> ({{Done}}) template to say that the article is improved.
 
* Someone highly trusted will check your articles and :
 
* Someone highly trusted will check your articles and :
 
** Edit your part and add, after the {{Done}} symbol, what's to change.
 
** Edit your part and add, after the {{Done}} symbol, what's to change.

Revision as of 11:01, 22 July 2010

The Weapons Improvement is a project which aims to improve current weapons articles. The goal of this project is to give several informations about a weapon, so that even a new player can try to use it with the same attack modes and tactics as a skilled fighter. The goal is also to inform players about the weapons their attackers can have, what is their weak points, and how to obtain the same.

Contents

Improving an article

  • Adding basic infos, for example...
    • How can you get this weapon (Crafting (High requirements or not) ? Trading with players (Do the players often sell it) ? Trading with a special NPC ?).
    • While in a team, which tactics fits the best to this weapon (Example : Sniper Rifle => Not in first line).
    • Is it a useful weapon against armored targets ? Against ALL armors ? Unarmored targets ?
  • Explaining which weapon is quite the same, but can be considered as a bit weaker/stronger (Example : On the LSW page, you can explain that M60<LSW<Minigun in terms of damage done).
  • Giving its advantages and its disadvantages, such as price, weapon availability, range, damage, ammo availability, AP taken to shoot, etc.
  • Describing the different attacks and especially the situations in which those attacks can be useful (Single Shot, Aimed Shots or Burst ? You don't use them in same cases. AP cost is high or not ?). This is also important for Melee/Unarmed weapons.
  • Making links in the text, for example instead of Rocket Launcher write [[Rocket Launcher]] (Which gives Rocket Launcher).
  • Do not edit AHS-9 tables, that include weapons' stats.
  • Do not add your personal point of view on a weapon, unless you have decent arguments.

Project steps

  • Check the list below. Tell (to Izual or by editing this article, in front of the weapon's name) which weapons you will improve, or move it directly to your part.
  • This weapon will now be moved into your part. When you finished editing the weapon article, add the {{Done}} (Done Done ) template to say that the article is improved.
  • Someone highly trusted will check your articles and :
    • Edit your part and add, after the Done Done symbol, what's to change.
    • Edit your part and add, after the Done Done symbol, the symbol Checked Checked ({{Checked}}) that means the article is checked and nothing left has to be done.
  • Repeat step one. You can take care of several weapons at a time, not one by one (For example, you can decide to improve all the Melee weapons, etc).

Weapons to improve

"

  • "Little Jesus"

.

  • .223 Pistol
  • .44 Magnum (Speed Load)
  • .44 Magnum Revolver

1

  • 10mm Pistol
  • 10mm SMG
  • 14mm Pistol

9

  • 9mm Mauser

A

  • Alien Blaster
  • Assault Rifle
  • Assault Rifle (Exp. Mag.)
  • Avenger Minigun

B

  • Boxing Gloves
  • Bozar
  • Brass Knuckles

C

  • Cattle Prod
  • Claw
  • Club
  • Combat Knife
  • Combat Shotgun
  • Crowbar

D

  • Desert Eagle (Exp. Mag.)
  • Desert Eagle .44
  • Dual Laser Cannon
  • Dual Minigun
  • Dual Plasma Cannon
  • Dynacord Stick
  • Dynamite

E

  • End Boss Knife
  • End Boss Plasma Gun

F

  • FN FAL
  • FN FAL (Night Sight)
  • FN FAL HPFA
  • Flame Breath
  • Flamer
  • Flare

G

  • Gatling Laser
  • Gold Nugget
  • Grenade (Frag)
  • Grenade (Plasma)
  • Grenade (Pulse)

H

  • H&K CAWS
  • H&K G11
  • H&K G11E
  • HK P90c
  • Heavy Dual Minigun
  • Holy Hand Grenade
  • Hunting Rifle

I

  • Improved Flamer

J

  • Jonny's BB Gun

K

  • Knife

L

  • Laser Pistol
  • Laser Rifle
  • Laser Rifle (Ext. Cap.)
  • Light Support Weapon
  • Louisville Slugger

M

  • M3A1 "Grease Gun" SMG
  • M60
  • M72 Gauss Rifle
  • Magneto-Laser Pistol
  • Mega Power Fist
  • Minigun
  • Molotov Cocktail

N

  • Needler Pistol
  • No name

O

  • Old Shovel

P

  • PPK12 Gauss Pistol
  • Pancor Jackhammer
  • Phazer
  • Pipe Rifle
  • Plant Spike
  • Plasma Pistol
  • Plasma Pistol (Ext. Cap.)
  • Plasma Rifle
  • Plasma Torch
  • Plastic Explosives
  • Plated Boxing Gloves
  • Power Fist

R

  • Red Ryder BB Gun
  • Red Ryder LE BB Gun
  • Refined Uranium Ore
  • Ripper
  • Robo Melee Weapon 1
  • Robo Melee Weapon 2
  • Robo Rocket Launcher
  • Rock
  • Rocket Launcher

S

  • Sawed-Off Shotgun
  • Scoped Hunting Rifle
  • Sharpened Pole
  • Sharpened Spear
  • Shiv
  • Shotgun
  • Shovel
  • Sledgehammer
  • Sniper Rifle
  • Solar Scorcher
  • Spear
  • Special Boxer Weapon
  • Spiked Knuckles
  • Super Cattle Prod
  • Super Sledge
  • Switchblade

T

  • Throwing Knife
  • Tommy Gun
  • Turbo Plasma Rifle

U

  • Uranium Ore

V

  • Vindicator Minigun

W

  • Wakizashi Blade
  • Wrench

X

  • XL70E3

Y

  • YK32 Pulse Pistol
  • YK42B Pulse Rifle

Z

  • Zip Gun

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