Psycho

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(No more book needed for crafting)
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|reqs=[[Profession: Doctor]]: 3 <br>
 
|reqs=[[Profession: Doctor]]: 3 <br>
 
|res=1 x [[File:chem2_2.gif|link=Chemical component]] and<br>1 x [[File:jar.gif|link=Bio Med Gel]] and<br>1 x [[File:stimpak.gif|link=Super Stimpak]] <br>
 
|res=1 x [[File:chem2_2.gif|link=Chemical component]] and<br>1 x [[File:jar.gif|link=Bio Med Gel]] and<br>1 x [[File:stimpak.gif|link=Super Stimpak]] <br>
|tools=[[File:med_mach.gif|link=Medical Terminal]] and<br>[[File:frst_bk.gif|link=First Aid Book]] and<br>[[File:science.gif|link=Chemistry Journals]] <br>
+
|tools=[[File:med_mach.gif|link=Medical Terminal]]
 
|xp=140
 
|xp=140
 
}}
 
}}

Revision as of 23:01, 14 December 2010

Psycho
Lastdrug.gif
An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier.
Effects Immediate: +15 to Damage Resistance, -2 to Perception, +1 to Strength, +1 to Endurance
-2 to Agility, +2 to Intelligence, -15 to Damage Resistance after 4 hours
+3 to Intelligence, -15 to Damage Resistance, +9 to

After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1.Perception after 8 hours

Addiction 30% chance of addiction
-4 to Intelligence, -4 to Perception after 16 hours; effects last 20 days

After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1.

Weight 100 grams
Base price 700 caps





Crafting table
Lastdrug.gif x 1
Requirements Profession: Doctor: 3
Resources 1 x Chem2 2.gif and
1 x Jar.gif and
1 x Stimpak.gif
Tools Med mach.gif
XP 140
Personal tools
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