Feargus Urquhart
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Urquhart is best known for his work at [[Interplay Entertainment]], particularly as leader of [[Black Isle Studios]]. [[Black Isle]], which Urquhart established in 1997, was [[Interplay Entertainment|Interplay]]'s internal role-playing video game division, and developed a number of well-known games, including Icewind Dale, Planescape: Torment, and Fallout 2. When [[Interplay Entertainment|Interplay]] ran into financial difficulties, and Black Isle's future became uncertain, Urquhart and several other industry veterans departed to found [[Obsidian Entertainment]] which he is now leading. | Urquhart is best known for his work at [[Interplay Entertainment]], particularly as leader of [[Black Isle Studios]]. [[Black Isle]], which Urquhart established in 1997, was [[Interplay Entertainment|Interplay]]'s internal role-playing video game division, and developed a number of well-known games, including Icewind Dale, Planescape: Torment, and Fallout 2. When [[Interplay Entertainment|Interplay]] ran into financial difficulties, and Black Isle's future became uncertain, Urquhart and several other industry veterans departed to found [[Obsidian Entertainment]] which he is now leading. | ||
− | == | + | == Sources == |
− | + | * http://en.wikipedia.org/wiki/Feargus_Urquhart |
Revision as of 18:15, 2 June 2012
Feargus Urquhart (born April 19, 1970) is a Scottish video game developer and CEO of Obsidian Entertainment.
Urquhart is best known for his work at Interplay Entertainment, particularly as leader of Black Isle Studios. Black Isle, which Urquhart established in 1997, was Interplay's internal role-playing video game division, and developed a number of well-known games, including Icewind Dale, Planescape: Torment, and Fallout 2. When Interplay ran into financial difficulties, and Black Isle's future became uncertain, Urquhart and several other industry veterans departed to found Obsidian Entertainment which he is now leading.