Adrenaline Rush
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'''Example:''' If your character has a total of 100 [[hit points]] and gets hit for 63 [[hp]]s, your [[DT]] will increase by 2, and your [[DR]] will increase by 10. | '''Example:''' If your character has a total of 100 [[hit points]] and gets hit for 63 [[hp]]s, your [[DT]] will increase by 2, and your [[DR]] will increase by 10. | ||
+ | ==See Also== | ||
+ | * [[Toughness]] | ||
+ | * [[Even Tougher]] | ||
[[Category:Perks]] | [[Category:Perks]] | ||
[[Category:Level Perks]] | [[Category:Level Perks]] | ||
[[Category:Level 3 Perks]] | [[Category:Level 3 Perks]] |
Revision as of 06:46, 16 December 2012
Perk Adrenaline Rush | |
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Requirements | Level 3, Strength ≥ 5 |
Ranks | 1 |
Adrenaline Rush increases one's damage threshold and damage resistance depending on what percentage of his/her total hit points the player has temporarily lost.
The increase is not permanent and lasts only as long as the player's current hit points remain at a value equal to or lower than that which grants the bonus.
HP loss - DT/DR bonus relation
Total HP loss | Total DT bonus | Total DR bonus |
---|---|---|
≥ 25% | 1 | 5 |
≥ 50% | 2 | 10 |
≥ 75% | 3 | 15 |
Example: If your character has a total of 100 hit points and gets hit for 63 hps, your DT will increase by 2, and your DR will increase by 10.