Psycho
From FOnline: 2238 Wiki
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m ('''Note:''' This drug only increases one's resistance to physical damage done by fists, nonelectric melee weapons, rocks, and bullets.) |
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Not currently craftable because HQ Chemical Components are not in-game. Psycho can, however, be sold by doctors. | Not currently craftable because HQ Chemical Components are not in-game. Psycho can, however, be sold by doctors. | ||
− | '''Note:''' | + | '''Note:''' This [[drug]] only increases one's resistance to [[Normal|physical damage]] done by [[Unarmed|fists]], nonelectric [[Melee|melee weapons]], [[rocks]], and bullets. |
Revision as of 02:28, 16 February 2013
Psycho | |
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An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier. | |
Effects | Immediate: +15 to damage resistance, +1 to Strength, +1 to Endurance, -2 to Perception |
-15 to Damage Resistance, -1 to Strength, -1 to Endurance, +2 to Perception after 10 hours | |
Addiction | 30% chance of addiction -1 to maximum action points after 10 hours; effects last 20 hours |
Weight | 100 grams |
Base price | 700 caps |
Not currently craftable because HQ Chemical Components are not in-game. Psycho can, however, be sold by doctors.
Note: This drug only increases one's resistance to physical damage done by fists, nonelectric melee weapons, rocks, and bullets.
Crafting table | |
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x 1 | |
Requirements | Profession: Doctor: 2 Blueprints |
Resources | 4 x and 1 x and 5 x |
Tools | |
XP | ?? |