Fast Shot

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Moreover, you inflict an additional 5 points of [[damage]] on a per-attack basis whenever you hit your target.
 
Moreover, you inflict an additional 5 points of [[damage]] on a per-attack basis whenever you hit your target.
  
'''Note:''' Fast Shot reduce cost only for weapons with aimed attack, thus it reduces it for throwing knifes but not for grenades and similiar.Fast Shot does not affect bursting, nor does it apply when firing rockets.
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'''Note:''' Fast Shot does not affect bursting in any way, and nor does it reduce the cost of shots fired from a [[rocket launcher]]. Its bonus applies to [[Throwing|thrown weapons]], but only such that could normally be used to perform an [[aimed attack]], e.g. [[Throwing_Knife|throwing knives]].
  
 
[[Category:Traits]]
 
[[Category:Traits]]

Revision as of 08:07, 19 April 2013

Trait
Fast Shot
Fast Shot.gif
Benefit -1 to AP cost of single shots (one-handed weapons); -2 to AP cost of single shots (two-handed weapons)
Penalty firing aimed shots becomes impossible

You don't have time to aim for a targeted attack, because you shoot faster than normal people.


Your attacks cost one AP fewer than they normally would when using one-handed weapons and two APs fewer when using two-handed weapons.

Moreover, you inflict an additional 5 points of damage on a per-attack basis whenever you hit your target.


Note: Fast Shot does not affect bursting in any way, and nor does it reduce the cost of shots fired from a rocket launcher. Its bonus applies to thrown weapons, but only such that could normally be used to perform an aimed attack, e.g. throwing knives.

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