Cooldowns
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[[File:PipBoycooldowns.png|thumb|right| List of all cooldowns shown in Pip-Boy's Status page.]] | [[File:PipBoycooldowns.png|thumb|right| List of all cooldowns shown in Pip-Boy's Status page.]] | ||
[[File:Cooldowns.png|thumb|right| Current cooldowns display as seen in-game on bottom-right part of screen.]] | [[File:Cooldowns.png|thumb|right| Current cooldowns display as seen in-game on bottom-right part of screen.]] | ||
− | Cooldowns are special timeouts | + | '''Cooldowns''' are special timeouts that prevent a player's character from performing specific actions. Current cooldown timeouts can be seen in bottom-right part of the screen by default, or in the [[Pip-Boy|Pip-Boy's]] Status page. |
== Major cooldowns == | == Major cooldowns == | ||
− | *'''[[Gathering cooldown]]''' - has been removed | + | *'''[[Gathering cooldown]]''' - has been removed. |
− | *'''[[Replication]] cooldown''' - | + | *'''[[Replication]] cooldown''' - delays respawn after death for 20 seconds. If you died from a triggered explosive in your inventory, replication cooldown becomes 8 minutes. |
− | *'''Exit game cooldown''' - 3 minutes timeout before character | + | *'''Exit game cooldown''' - 3 minutes timeout before character disappears after logging out from game. Note that your character will not disappear if you log out inside an unguarded mine. |
− | *'''Battle cooldown''' - | + | *'''Battle cooldown''' - prevents your character from running away outside a map while being hit in Real-Time Combat. |
− | *'''[[Crafting cooldown]]''' | + | *'''[[Crafting cooldown]]''' - has been removed. |
− | *'''[[Weakened]] cooldown''' - prevents | + | *'''[[Weakened]] cooldown''' - prevents healing with [[First Aid]] skill or healing crippled limbs with [[Doctor]] skill. |
== Skills with cooldowns == | == Skills with cooldowns == | ||
− | *[[Steal|Steal]] | + | *[[Steal|Steal]] - may be shortened with the [[Master Thief]] support perk. |
*[[Lockpick|Lockpick]] | *[[Lockpick|Lockpick]] | ||
− | |||
*[[Repair|Repair]] | *[[Repair|Repair]] | ||
*[[Doctor|Doctor]] | *[[Doctor|Doctor]] | ||
− | *[[First Aid|First Aid]] | + | *[[First Aid|First Aid]] - may be shortened with the [[Medic]] perk. |
== See also == | == See also == | ||
− | [[Timeouts|Timeouts command]] | + | *[[Timeouts|Timeouts command]] |
Latest revision as of 22:06, 2 June 2013
Cooldowns are special timeouts that prevent a player's character from performing specific actions. Current cooldown timeouts can be seen in bottom-right part of the screen by default, or in the Pip-Boy's Status page.
[edit] Major cooldowns
- Gathering cooldown - has been removed.
- Replication cooldown - delays respawn after death for 20 seconds. If you died from a triggered explosive in your inventory, replication cooldown becomes 8 minutes.
- Exit game cooldown - 3 minutes timeout before character disappears after logging out from game. Note that your character will not disappear if you log out inside an unguarded mine.
- Battle cooldown - prevents your character from running away outside a map while being hit in Real-Time Combat.
- Crafting cooldown - has been removed.
- Weakened cooldown - prevents healing with First Aid skill or healing crippled limbs with Doctor skill.
[edit] Skills with cooldowns
- Steal - may be shortened with the Master Thief support perk.
- Lockpick
- Repair
- Doctor
- First Aid - may be shortened with the Medic perk.