3d graphics development tracker
From FOnline: 2238 Wiki
(Difference between revisions)
Line 15: | Line 15: | ||
|- | |- | ||
| colspan=7 | '''Big guns''' | | colspan=7 | '''Big guns''' | ||
+ | |- | ||
+ | |||
|- | |- | ||
|Minigun | |Minigun | ||
|[[Image:Minigun.gif]] | |[[Image:Minigun.gif]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
| | | |
Revision as of 19:02, 2 February 2010
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.
There are few rules that should be restricted:
- 3d model must look similar to original one - polygon count of model should be as low as possible