3d graphics development tracker
From FOnline: 2238 Wiki
(Difference between revisions)
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|[[Image:Bozar.gif]] | |[[Image:Bozar.gif]] | ||
|[[Image:bozar.jpg|x90px]] | |[[Image:bozar.jpg|x90px]] | ||
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|SmartCheetah | |SmartCheetah | ||
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|[[Image:Hkg11.gif]] | |[[Image:Hkg11.gif]] | ||
|[[Image:g11.jpg|x90px]] | |[[Image:g11.jpg|x90px]] | ||
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|SmartCheetah | |SmartCheetah | ||
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|[[Image:Pistol.gif]] | |[[Image:Pistol.gif]] | ||
|[[Image:10mm.jpg|x90px]] | |[[Image:10mm.jpg|x90px]] | ||
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|SmartCheetah | |SmartCheetah | ||
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|14mm Pistol | |14mm Pistol |
Revision as of 07:24, 3 February 2010
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.
There are few rules that should be restricted:
- 3d model must look similar to original one - polygon count of model should be as low as possible