3d graphics development tracker
From FOnline: 2238 Wiki
(Difference between revisions)
(→Melee Weapons) |
(→Rifles) |
||
Line 329: | Line 329: | ||
|Assault Rifle | |Assault Rifle | ||
|[[Image:Grifle.gif]] | |[[Image:Grifle.gif]] | ||
− | | | + | |[[Image:Assaultriflepreviewnote.png|x90px]] |
|170 | |170 | ||
− | | | + | |[[Image:Assaultriflepreview.png|x90px]] |
|Elmehdi | |Elmehdi | ||
|Modelled/Skinned | |Modelled/Skinned | ||
Line 337: | Line 337: | ||
|Assault Rifle (Exp. Mag.) | |Assault Rifle (Exp. Mag.) | ||
|[[Image:Assrifl2.gif]] | |[[Image:Assrifl2.gif]] | ||
− | | | + | |[[Image:Assaultrifleextcapprevin.png|x90px]] |
|182 | |182 | ||
− | | | + | |[[Image:Assaultrifleextcapprevi.png|x90px]] |
|Elmehdi | |Elmehdi | ||
|Modelled/Skinned | |Modelled/Skinned |
Revision as of 16:18, 8 February 2010
Contents |
General Info
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.
There are few rules that should be restricted:
- 3d model must look similar to original one - polygon count of model should be as low as possible
Big Guns
Submachine guns
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
---|---|---|---|---|---|---|
10mm SMG | ![]() |
|||||
H&K G11 | ![]() |
![]() |
112 | SmartCheetah | ||
H&K G11E | ![]() |
|||||
HK P90c | ![]() |
|||||
M3A1 "Grease Gun" SMG | ![]() |
|||||
Tommy Gun | ![]() |
Pistols
Energy Weapons
Rifles
Shotguns
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
---|---|---|---|---|---|---|
Shotgun | ![]() |
|||||
Sawed-off Shotgun | ![]() |
|||||
Combat Shotgun | ![]() |
|||||
H&K CAWS | ![]() |
|||||
Pancor Jackhammer | ![]() |
Unarmed Weapons
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
---|---|---|---|---|---|---|
Boxing Gloves | ![]() |
|||||
Plated Boxing Gloves | ![]() |
|||||
Brass Knuckles | ![]() |
|||||
Spiked Knuckles | ![]() |
|||||
Power Fist | ![]() |
|||||
Mega Power Fist | ![]() |