Gathering Cooldown
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* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the "P" key twice. | * The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the "P" key twice. | ||
+ | |||
+ | Here is the list of timeouts: | ||
+ | Mineral 360 | ||
+ | Iron 360 | ||
+ | E. Parts 190 | ||
+ | Fiber 150 | ||
+ | Fruit 360 | ||
+ | Flint 150 | ||
+ | Meat 290 | ||
+ | Xander root 240 | ||
+ | Broc flower 240 | ||
+ | Junk 90 | ||
+ | Wood 62 |
Revision as of 11:51, 7 March 2010
Gathering cooldown is a timeout, that is set each time you gather a new resource. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.
- The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.
Here is the list of timeouts: Mineral 360 Iron 360 E. Parts 190 Fiber 150 Fruit 360 Flint 150 Meat 290 Xander root 240 Broc flower 240 Junk 90 Wood 62