3d graphics development tracker
From FOnline: 2238 Wiki
(Difference between revisions)
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|.44 Magnum (Speed Load) | |.44 Magnum (Speed Load) | ||
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|10mm Pistol | |10mm Pistol | ||
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− | | | + | |Van Buren |
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|Combat Shotgun | |Combat Shotgun | ||
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|Gold Nugget | |Gold Nugget | ||
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|Flare | |Flare | ||
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|Grenade (Frag) | |Grenade (Frag) | ||
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− | | | + | |Van Buren |
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|Grenade (Plasma) | |Grenade (Plasma) | ||
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|"Little Jesus" | |"Little Jesus" | ||
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− | | | + | |Van Buren |
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|Wakizashi Blade | |Wakizashi Blade | ||
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− | | | + | |Van Buren |
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|Switchblade | |Switchblade | ||
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|Shiv | |Shiv | ||
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|Ripper | |Ripper | ||
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|Super Cattle Prod | |Super Cattle Prod | ||
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− | | | + | |Van Buren |
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Revision as of 21:29, 9 March 2010
Contents |
General Info
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.
There are few rules that should be restricted:
- 3d model must look similar to original one - polygon count of model should be as low as possible
Big Guns
Submachine guns
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
---|---|---|---|---|---|---|
10mm SMG | ||||||
H&K G11 | 112 | SmartCheetah | ||||
H&K G11E | ||||||
HK P90c | ||||||
M3A1 "Grease Gun" SMG | ||||||
Tommy Gun |
Pistols
Energy Weapons
Rifles
Shotguns
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
---|---|---|---|---|---|---|
Shotgun | ||||||
Sawed-off Shotgun | Van Buren | Modelled/Skinned | ||||
Combat Shotgun | ||||||
H&K CAWS | ||||||
Pancor Jackhammer | 208 | Elmehdi | Modelled/Skinned |
Unarmed Weapons
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
---|---|---|---|---|---|---|
Boxing Gloves | ||||||
Plated Boxing Gloves | ||||||
Brass Knuckles | ||||||
Spiked Knuckles | ||||||
Power Fist | ||||||
Mega Power Fist |