3d graphics development tracker
From FOnline: 2238 Wiki
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|[[Image:Plasmascree.jpg|x90px]] | |[[Image:Plasmascree.jpg|x90px]] | ||
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|[[Image:Plasmaskin.jpg|x90px]] | |[[Image:Plasmaskin.jpg|x90px]] | ||
|Karpov | |Karpov | ||
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|Turbo Plasma Rifle | |Turbo Plasma Rifle | ||
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| − | | | + | |[[Image:Turboplasma.jpg|x90px]] |
| − | | | + | |550 |
| − | | | + | |[[Image:Turboplasmatex.jpg|x90px]] |
| − | | | + | |Karpov |
| + | |Modelled/Skinned | ||
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|YK32 Pulse Pistol | |YK32 Pulse Pistol | ||
Revision as of 18:11, 17 March 2010
Contents |
General Info
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.
There are few rules that should be restricted:
- 3d model must look similar to original one - polygon count of model should be as low as possible
Big Guns
Submachine guns
Pistols
| Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
|---|---|---|---|---|---|---|
| Zip Gun |
|
|||||
| .223 Pistol |
|
|||||
| .44 Magnum Revolver |
|
|
224 | missing | Van Buren | Modelled/Skinned |
| .44 Magnum (Speed Load) |
|
Van Buren | Modelled/Skinned | |||
| 10mm Pistol |
|
|
48 | SmartCheetah | ||
| 14mm Pistol |
|
x90px | 81 | TommyTheGun | ||
| 9mm Mauser |
|
144 |
|
Giemz | Modelled/Skinned | |
| Desert Eagle .44 |
|
|
Moonred | |||
| Desert Eagle (Exp. Mag.) |
|
|||||
| PPK12 Gauss Pistol |
|
|
230 |
|
Elmehdi | Modelled/Skinned |
| Needler Pistol |
|
Energy Weapons
Rifles
Shotguns
Unarmed Weapons
| Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status |
|---|---|---|---|---|---|---|
| Boxing Gloves |
|
|||||
| Plated Boxing Gloves | ||||||
| Brass Knuckles |
|
|||||
| Spiked Knuckles |
|
|||||
| Power Fist |
|
|||||
| Mega Power Fist |
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