First Aid
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First Aid is also a requirement to harvest [[Xander Root]]s and [[Broc Flower]]s, as well as a requirement for a profession. | First Aid is also a requirement to harvest [[Xander Root]]s and [[Broc Flower]]s, as well as a requirement for a profession. | ||
− | == | + | == See also == |
− | *[[Profession: Doctor]] | + | * [[Profession: Doctor]]. |
[[Category: Skills]] | [[Category: Skills]] |
Revision as of 09:11, 26 March 2010
Skill First Aid | |
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Modifies | Amount of hp healed when using First Aid. |
Initial level | 30% + ((Perception+Intelligence)/2) |
Related perks | Healer, Medic |
Related traits | Good Natured |
"General healing skill. Used to heal small cuts, abrasions and other minor ills. In game terms, the use of First Aid can heal more hit points over time than just rest."
First Aid is primarily used to heal yourself, another player, or an NPC. Your skill % is the highest amount of hp you can restore with this skill. The amount you actually heal is determined by luck; with 10 Luck you will restore the amount of your skill every time, with less luck, the chance to do this is diminished.
You can't heal someone if he is weakened. The weakening can be taken off with Doctor skill. First Aid only regenerates hit points, and does not heal injuries - that's Doctor skill's job. You can't use First Aid during a Turn-Based combat.
First Aid is also a requirement to harvest Xander Roots and Broc Flowers, as well as a requirement for a profession.