Science
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Revision as of 02:56, 24 November 2010 by Ozewavoruxy (Talk | contribs)
Skill Science | |
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Modifies | Chance to receive items from disassembling weapons. |
Initial level | 25% + (2% * Intelligence) |
Related perks | Mr. Fixit |
Related traits | None. |
"Covers a variety of high technology skills, such as computers, biology, physics and geology."
Moderate science skill is needed to craft Metal Parts, Gunpowder and Alloys. In addition, the Science skill is needed for several professions.
In practical use, the science skill determines what resources, if any, you will receive from disassembling weapons. Lower level weapons (9mm Mauser, BB Gun) yield sometimes Junk, and often nothing. Upper tier weapons, however, can return Metal Parts and even Alloys.
Use Science on an item to disassemble it. You can't disassemble a weapon during a fight.
Professions Requiring Science
- Demolition Expert<br>
- Energy Expert<br>
- Gunsmith (Big Guns)<br>
- Gunsmith (Small Guns<br>