3d graphics development tracker
From FOnline: 2238 Wiki
Contents |
General Info
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.
There are few rules that should be restricted:
- 3d model must look similar to original one - polygon count of model should be as low as possible
When you post renders of model please provide it in perspective same as on original sprite.
Polycount should be given by number of triangle polygons (tris).
Big Guns
Submachine guns
Pistols
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status | File |
---|---|---|---|---|---|---|---|
Zip Gun | 185 | bikkebakke | ACCEPTED | UPLOADED | |||
.223 Pistol | 204 | TommyTheGun | ACCEPTED | UPLOADED | |||
.44 Magnum Revolver | 210 | TommyTheGun | ACCEPTED | UPLOADED | |||
.44 Magnum (Speed Load) | 210 | TommyTheGun | ACCEPTED | UPLOADED | |||
10mm Pistol | 158 | SmartCheetah | ACCEPTED | UPLOADED | |||
14mm Pistol | 206 | TommyTheGun | ACCEPTED | UPLOADED | |||
9mm Mauser | 144 | Giemz | ACCEPTED | UPLOADED | |||
Desert Eagle .44 | 110 | pistacja | ACCEPTED | UPLOADED | |||
Desert Eagle (Exp. Mag.) | x90px | 0 | x90px | MISSING | MISSING | MISSING | |
PPK12 Gauss Pistol | 230 | Elmehdi | WAITING FOR CORRECTION | WAITING FOR CORRECTION | |||
Needler Pistol | 163 | bikkebakke | ACCEPTED | UPLOADED |
Energy Weapons
Rifles
Shotguns
Name | Sprite | 3D model | Polycount | Skinned model | Credits | Status | File |
---|---|---|---|---|---|---|---|
Shotgun | 169 | Karpov | ACCEPTED | UPLOADED | |||
Sawed-off Shotgun | 124 | Van Buren | WAITING FOR CORRECTION | http://www.mediafire.com/?5ba1256lp286ztj | |||
Combat Shotgun | 200 | Luther Blissett | ACCEPTED | ACCEPTED | |||
H&K CAWS | 192 | TommyTheGun | ACCEPTED | UPLOADED | |||
Pancor Jackhammer | 243 | Elmehdi | ACCEPTED | UPLOADED |