Weak Melee Guard
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Revision as of 00:46, 21 December 2009 by
AHS-9
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Weak Melee Guard
16no desc
Proto ID
{{{pid}}}
SPECIAL
ST:
7
, PE:
5
, EN:
6
, CH:
5
, IN:
4
, AG:
7
, LK:
5
XP
{{{xp}}}
Derived statistics
Carry Weight
{{{carry}}}
Sequence
{{{seq}}}
Hit Points
{{{hp}}}
Healing Rate
{{{hr}}}
Armor Class
{{{ac}}}
Action Points
{{{ap}}}
Critical Chance
{{{crit}}}
Unarmed Damage
{{{un_dmg}}}
Melee Damage
{{{mel_dmg}}}
Defense
Resistance
Threshold
Normal
{{{dr_normal}}}%
{{{dt_normal}}}
Laser
{{{dr_laser}}}%
{{{dt_laser}}}
Fire
{{{dr_fire}}}%
{{{dt_fire}}}
Plasma
{{{dr_plasma}}}%
{{{dt_plasma}}}
Explosive
{{{dr_explosive}}}%
{{{dt_explosive}}}
Electrical
{{{dr_elec}}}%
{{{dt_elec}}}
EMP
{{{dr_emp}}}%
{{{dt_emp}}}
Poison
{{{poison}}}%
Radiation
{{{radiation}}}%
Skills
Small Guns
56
Big Guns
14
Energy Weapons
14
Unarmed
66
Melee
0
Throwing
28
First Aid
18
Doctor
14
Sneak
26
Lockpick
0
Steal
21
Traps
22
Science
16
Repair
12
Speech
25
Barter
20
Gambling
25
Outdoorsman
20
Category
:
Critters
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