Gun Merchant
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Revision as of 00:52, 21 December 2009 by
AHS-9
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Gun Merchant
28no desc
Proto ID
{{{pid}}}
SPECIAL
ST:
7
, PE:
9
, EN:
7
, CH:
7
, IN:
7
, AG:
8
, LK:
8
XP
{{{xp}}}
Derived statistics
Carry Weight
{{{carry}}}
Sequence
{{{seq}}}
Hit Points
{{{hp}}}
Healing Rate
{{{hr}}}
Armor Class
{{{ac}}}
Action Points
{{{ap}}}
Critical Chance
{{{crit}}}
Unarmed Damage
{{{un_dmg}}}
Melee Damage
{{{mel_dmg}}}
Defense
Resistance
Threshold
Normal
{{{dr_normal}}}%
{{{dt_normal}}}
Laser
{{{dr_laser}}}%
{{{dt_laser}}}
Fire
{{{dr_fire}}}%
{{{dt_fire}}}
Plasma
{{{dr_plasma}}}%
{{{dt_plasma}}}
Explosive
{{{dr_explosive}}}%
{{{dt_explosive}}}
Electrical
{{{dr_elec}}}%
{{{dt_elec}}}
EMP
{{{dr_emp}}}%
{{{dt_emp}}}
Poison
{{{poison}}}%
Radiation
{{{radiation}}}%
Skills
Small Guns
124
Big Guns
122
Energy Weapons
122
Unarmed
150
Melee
0
Throwing
124
First Aid
32
Doctor
21
Sneak
29
Lockpick
0
Steal
24
Traps
27
Science
28
Repair
21
Speech
80
Barter
140
Gambling
40
Outdoorsman
28
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